dawn-cmake/test/tint/builtins/gen/literal/reverseBits/a6ccd4.wgsl.expected.wgsl

20 lines
321 B
WebGPU Shading Language

fn reverseBits_a6ccd4() {
var res : vec3<u32> = reverseBits(vec3<u32>(1u));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
reverseBits_a6ccd4();
return vec4<f32>();
}
@fragment
fn fragment_main() {
reverseBits_a6ccd4();
}
@compute @workgroup_size(1)
fn compute_main() {
reverseBits_a6ccd4();
}