dawn-cmake/test/tint/expressions/binary/bit-and/scalar-scalar/u32.wgsl.expected.wgsl

7 lines
99 B
WebGPU Shading Language

@stage(compute) @workgroup_size(1)
fn f() {
let a = 1u;
let b = 2u;
let r : u32 = (a & b);
}