mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-12-18 01:15:39 +00:00
This was done with these two commands and a couple manual fixups for
namespaces that had more than one space in the comment in the closing
brace, as well as vulkan_platform.h
git grep -l "namespace .* { namespace " | xargs sed -i "" "s/namespace \(.*\) { namespace /namespace \1::/"
git grep -l "}} // namespace" | xargs sed -i "" "s%}} // namespace%} // namespace%"
Bug: dawn:824
Change-Id: I6f448b820c12fc1004ea5270bf8e1f466b0c0aab
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75400
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
205 lines
8.2 KiB
C++
205 lines
8.2 KiB
C++
// Copyright 2019 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dawn_wire/server/Server.h"
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namespace dawn_wire::server {
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namespace {
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template <ObjectType objectType, typename Pipeline>
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void HandleCreateRenderPipelineAsyncCallbackResult(KnownObjects<Pipeline>* knownObjects,
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WGPUCreatePipelineAsyncStatus status,
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Pipeline pipeline,
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CreatePipelineAsyncUserData* data) {
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// May be null if the device was destroyed. Device destruction destroys child
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// objects on the wire.
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auto* pipelineObject =
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knownObjects->Get(data->pipelineObjectID, AllocationState::Reserved);
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// Should be impossible to fail. ObjectIds can't be freed by a destroy command until
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// they move from Reserved to Allocated, or if they are destroyed here.
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ASSERT(pipelineObject != nullptr);
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if (status == WGPUCreatePipelineAsyncStatus_Success) {
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// Assign the handle and allocated status if the pipeline is created successfully.
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pipelineObject->state = AllocationState::Allocated;
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pipelineObject->handle = pipeline;
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// This should be impossible to fail. It would require a command to be sent that
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// creates a duplicate ObjectId, which would fail validation.
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bool success = TrackDeviceChild(pipelineObject->deviceInfo, objectType,
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data->pipelineObjectID);
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ASSERT(success);
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} else {
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// Otherwise, free the ObjectId which will make it unusable.
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knownObjects->Free(data->pipelineObjectID);
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ASSERT(pipeline == nullptr);
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}
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}
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} // anonymous namespace
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void Server::OnUncapturedError(ObjectHandle device, WGPUErrorType type, const char* message) {
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ReturnDeviceUncapturedErrorCallbackCmd cmd;
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cmd.device = device;
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cmd.type = type;
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cmd.message = message;
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SerializeCommand(cmd);
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}
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void Server::OnDeviceLost(ObjectHandle device,
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WGPUDeviceLostReason reason,
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const char* message) {
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ReturnDeviceLostCallbackCmd cmd;
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cmd.device = device;
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cmd.reason = reason;
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cmd.message = message;
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SerializeCommand(cmd);
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}
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void Server::OnLogging(ObjectHandle device, WGPULoggingType type, const char* message) {
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ReturnDeviceLoggingCallbackCmd cmd;
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cmd.device = device;
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cmd.type = type;
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cmd.message = message;
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SerializeCommand(cmd);
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}
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bool Server::DoDevicePopErrorScope(ObjectId deviceId, uint64_t requestSerial) {
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auto* device = DeviceObjects().Get(deviceId);
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if (device == nullptr) {
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return false;
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}
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auto userdata = MakeUserdata<ErrorScopeUserdata>();
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userdata->requestSerial = requestSerial;
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userdata->device = ObjectHandle{deviceId, device->generation};
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ErrorScopeUserdata* unownedUserdata = userdata.release();
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bool success = mProcs.devicePopErrorScope(
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device->handle, ForwardToServer<&Server::OnDevicePopErrorScope>, unownedUserdata);
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if (!success) {
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delete unownedUserdata;
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}
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return success;
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}
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void Server::OnDevicePopErrorScope(ErrorScopeUserdata* userdata,
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WGPUErrorType type,
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const char* message) {
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ReturnDevicePopErrorScopeCallbackCmd cmd;
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cmd.device = userdata->device;
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cmd.requestSerial = userdata->requestSerial;
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cmd.type = type;
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cmd.message = message;
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SerializeCommand(cmd);
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}
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bool Server::DoDeviceCreateComputePipelineAsync(
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ObjectId deviceId,
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uint64_t requestSerial,
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ObjectHandle pipelineObjectHandle,
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const WGPUComputePipelineDescriptor* descriptor) {
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auto* device = DeviceObjects().Get(deviceId);
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if (device == nullptr) {
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return false;
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}
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auto* resultData =
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ComputePipelineObjects().Allocate(pipelineObjectHandle.id, AllocationState::Reserved);
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if (resultData == nullptr) {
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return false;
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}
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resultData->generation = pipelineObjectHandle.generation;
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resultData->deviceInfo = device->info.get();
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auto userdata = MakeUserdata<CreatePipelineAsyncUserData>();
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userdata->device = ObjectHandle{deviceId, device->generation};
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userdata->requestSerial = requestSerial;
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userdata->pipelineObjectID = pipelineObjectHandle.id;
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mProcs.deviceCreateComputePipelineAsync(
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device->handle, descriptor,
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ForwardToServer<&Server::OnCreateComputePipelineAsyncCallback>, userdata.release());
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return true;
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}
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void Server::OnCreateComputePipelineAsyncCallback(CreatePipelineAsyncUserData* data,
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WGPUCreatePipelineAsyncStatus status,
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WGPUComputePipeline pipeline,
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const char* message) {
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HandleCreateRenderPipelineAsyncCallbackResult<ObjectType::ComputePipeline>(
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&ComputePipelineObjects(), status, pipeline, data);
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ReturnDeviceCreateComputePipelineAsyncCallbackCmd cmd;
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cmd.device = data->device;
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cmd.status = status;
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cmd.requestSerial = data->requestSerial;
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cmd.message = message;
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SerializeCommand(cmd);
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}
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bool Server::DoDeviceCreateRenderPipelineAsync(ObjectId deviceId,
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uint64_t requestSerial,
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ObjectHandle pipelineObjectHandle,
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const WGPURenderPipelineDescriptor* descriptor) {
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auto* device = DeviceObjects().Get(deviceId);
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if (device == nullptr) {
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return false;
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}
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auto* resultData =
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RenderPipelineObjects().Allocate(pipelineObjectHandle.id, AllocationState::Reserved);
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if (resultData == nullptr) {
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return false;
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}
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resultData->generation = pipelineObjectHandle.generation;
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resultData->deviceInfo = device->info.get();
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auto userdata = MakeUserdata<CreatePipelineAsyncUserData>();
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userdata->device = ObjectHandle{deviceId, device->generation};
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userdata->requestSerial = requestSerial;
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userdata->pipelineObjectID = pipelineObjectHandle.id;
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mProcs.deviceCreateRenderPipelineAsync(
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device->handle, descriptor,
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ForwardToServer<&Server::OnCreateRenderPipelineAsyncCallback>, userdata.release());
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return true;
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}
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void Server::OnCreateRenderPipelineAsyncCallback(CreatePipelineAsyncUserData* data,
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WGPUCreatePipelineAsyncStatus status,
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WGPURenderPipeline pipeline,
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const char* message) {
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HandleCreateRenderPipelineAsyncCallbackResult<ObjectType::RenderPipeline>(
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&RenderPipelineObjects(), status, pipeline, data);
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ReturnDeviceCreateRenderPipelineAsyncCallbackCmd cmd;
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cmd.device = data->device;
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cmd.status = status;
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cmd.requestSerial = data->requestSerial;
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cmd.message = message;
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SerializeCommand(cmd);
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}
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} // namespace dawn_wire::server
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