dawn-cmake/test/vk-gl-cts
James Price 8094553c8a msl: Automatically remap binding numbers in exe
Remap all resources into a flat namespace, to allow tests to pass when
multiple resources use the same binding number.

Fixed: tint:959
Change-Id: I58ed07c789e1ea90fc370ceba73b9d8292902549
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/61261
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-08-12 19:47:20 +00:00
..
api/descriptor_set/descriptor_set_layout_binding/layout_binding_order Add tests derived from VK-GL-CTS 2021-07-23 13:10:12 +00:00
binding_model/dynamic_offset msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
combined_operations/negintdivand spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
graphicsfuzz msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
non_robust_buffer_access msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
rasterization/line_continuity/line-strip spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
spirv_assembly/instruction msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
subgroup_uniform_control_flow/discard/subgroup_reconverge_discard00 spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
texture spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00