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Use a utils::EnumSet to hold type flags. This scales better than adding a virtual method for each flag. Change IsConstructable() from virtual to inline method. Also remove sem::MemoryLayout. This was some cruft from something removed a long time ago. Change-Id: Ib3371946d7f4b07692255641425ccf621dc3e2f4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106220 Commit-Queue: Ben Clayton <bclayton@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
82 lines
2.5 KiB
C++
82 lines
2.5 KiB
C++
// Copyright 2020 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SRC_TINT_SEM_MATRIX_H_
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#define SRC_TINT_SEM_MATRIX_H_
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#include <string>
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#include "src/tint/sem/type.h"
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// Forward declarations
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namespace tint::sem {
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class Vector;
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} // namespace tint::sem
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namespace tint::sem {
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/// A matrix type
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class Matrix final : public Castable<Matrix, Type> {
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public:
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/// Constructor
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/// @param column_type the type of a column of the matrix
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/// @param columns the number of columns in the matrix
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Matrix(const Vector* column_type, uint32_t columns);
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/// Move constructor
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Matrix(Matrix&&);
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~Matrix() override;
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/// @returns a hash of the type.
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size_t Hash() const override;
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/// @param other the other type to compare against
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/// @returns true if the this type is equal to the given type
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bool Equals(const Type& other) const override;
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/// @returns the type of the matrix
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const Type* type() const { return subtype_; }
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/// @returns the number of rows in the matrix
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uint32_t rows() const { return rows_; }
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/// @returns the number of columns in the matrix
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uint32_t columns() const { return columns_; }
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/// @returns the column-vector type of the matrix
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const Vector* ColumnType() const { return column_type_; }
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/// @param symbols the program's symbol table
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/// @returns the name for this type that closely resembles how it would be
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/// declared in WGSL.
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std::string FriendlyName(const SymbolTable& symbols) const override;
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/// @returns the size in bytes of the type. This may include tail padding.
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uint32_t Size() const override;
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/// @returns the alignment in bytes of the type. This may include tail
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/// padding.
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uint32_t Align() const override;
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/// @returns the number of bytes between columns of the matrix
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uint32_t ColumnStride() const;
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private:
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const Type* const subtype_;
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const Vector* const column_type_;
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const uint32_t rows_;
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const uint32_t columns_;
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};
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} // namespace tint::sem
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#endif // SRC_TINT_SEM_MATRIX_H_
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