dawn-cmake/src/dawn/native/opengl/BindGroupGL.h
Ben Clayton 818001d32e tint->dawn: Move src/dawn_native -> src/dawn/native
Bug: dawn:1275
Change-Id: Ic60a00107a015bc677ff929c492f1085ffc38482
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79083
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
2022-02-04 17:07:46 +00:00

42 lines
1.3 KiB
C++

// Copyright 2020 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_OPENGL_BINDGROUPGL_H_
#define DAWNNATIVE_OPENGL_BINDGROUPGL_H_
#include "dawn/common/PlacementAllocated.h"
#include "dawn/native/BindGroup.h"
namespace dawn::native::opengl {
class Device;
MaybeError ValidateGLBindGroupDescriptor(const BindGroupDescriptor* descriptor);
class BindGroup final : public BindGroupBase, public PlacementAllocated {
public:
static Ref<BindGroup> Create(Device* device, const BindGroupDescriptor* descriptor);
BindGroup(Device* device, const BindGroupDescriptor* descriptor);
private:
~BindGroup() override;
void DestroyImpl() override;
};
} // namespace dawn::native::opengl
#endif // DAWNNATIVE_OPENGL_BINDGROUPGL_H_