21 lines
516 B
WebGPU Shading Language
21 lines
516 B
WebGPU Shading Language
alias ArrayType = array<i32, 4>;
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struct S {
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arr : array<i32, 4>,
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}
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fn foo() {
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let src : ArrayType = ArrayType();
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var dst : ArrayType;
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var dst_struct : S;
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var dst_array : array<ArrayType, 2>;
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let dst_ptr : ptr<function, ArrayType> = &(dst);
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let dst_struct_ptr : ptr<function, S> = &(dst_struct);
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let dst_array_ptr : ptr<function, array<ArrayType, 2>> = &(dst_array);
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dst_struct.arr = src;
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dst_array[1] = src;
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*(dst_ptr) = src;
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(*(dst_struct_ptr)).arr = src;
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(*(dst_array_ptr))[0] = src;
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}
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