dawn-cmake/test/tint/builtins/gen/literal/frexp/bf45ae.wgsl.expected.wgsl

20 lines
275 B
WebGPU Shading Language

fn frexp_bf45ae() {
var res = frexp(vec3(1.0));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
frexp_bf45ae();
return vec4<f32>();
}
@fragment
fn fragment_main() {
frexp_bf45ae();
}
@compute @workgroup_size(1)
fn compute_main() {
frexp_bf45ae();
}