14 lines
288 B
WebGPU Shading Language
14 lines
288 B
WebGPU Shading Language
var<workgroup> arg_0 : f32;
|
|
|
|
fn workgroupUniformLoad_7a857c() {
|
|
var res : f32 = workgroupUniformLoad(&(arg_0));
|
|
prevent_dce = res;
|
|
}
|
|
|
|
@group(2) @binding(0) var<storage, read_write> prevent_dce : f32;
|
|
|
|
@compute @workgroup_size(1)
|
|
fn compute_main() {
|
|
workgroupUniformLoad_7a857c();
|
|
}
|