894 lines
28 KiB
JSON
894 lines
28 KiB
JSON
{
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"_comment": [
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"Copyright 2017 The NXT Authors",
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"",
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"Licensed under the Apache License, Version 2.0 (the \"License\");",
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"you may not use this file except in compliance with the License.",
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"You may obtain a copy of the License at",
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"",
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" http://www.apache.org/licenses/LICENSE-2.0",
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"",
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"Unless required by applicable law or agreed to in writing, software",
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"distributed under the License is distributed on an \"AS IS\" BASIS,",
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"WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.",
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"See the License for the specific language governing permissions and",
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"limitations under the License."
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],
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"bool": {
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"category": "native"
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},
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"bind group": {
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"category": "object"
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},
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"bind group builder": {
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"category": "object",
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"methods": [
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{
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"name": "get result",
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"returns": "bind group"
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},
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{
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"name": "set layout",
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"args": [
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{"name": "layout", "type": "bind group layout"}
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]
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},
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{
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"name": "set usage",
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"args": [
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{"name": "usage", "type": "bind group usage"}
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]
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},
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{
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"name": "set buffer views",
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"args": [
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{"name": "start", "type": "uint32_t"},
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{"name": "count", "type": "uint32_t"},
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{"name": "buffer views", "type": "buffer view", "annotation": "const*", "length": "count"}
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]
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},
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{
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"name": "set samplers",
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"args": [
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{"name": "start", "type": "uint32_t"},
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{"name": "count", "type": "uint32_t"},
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{"name": "samplers", "type": "sampler", "annotation": "const*", "length": "count"}
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]
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},
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{
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"name": "set texture views",
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"args": [
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{"name": "start", "type": "uint32_t"},
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{"name": "count", "type": "uint32_t"},
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{"name": "texture views", "type": "texture view", "annotation": "const*", "length": "count"}
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]
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}
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],
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"TODO": [
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"When resource are added, add methods for setting the content of the bind group"
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]
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},
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"bind group usage": {
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"category": "enum",
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"values": [
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{"value": 0, "name": "frozen"},
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{"value": 1, "name": "dynamic"}
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]
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},
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"bind group layout": {
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"category": "object"
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},
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"bind group layout builder": {
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"category": "object",
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"methods": [
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{
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"name": "get result",
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"returns": "bind group layout"
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},
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{
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"name": "set bindings type",
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"args": [
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{"name": "visibility", "type": "shader stage bit"},
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{"name": "binding type", "type": "binding type"},
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{"name": "start", "type": "uint32_t"},
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{"name": "count", "type": "uint32_t"}
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]
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}
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]
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},
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"binding type": {
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"category": "enum",
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"values": [
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{"value": 0, "name": "uniform buffer"},
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{"value": 1, "name": "sampler"},
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{"value": 2, "name": "sampled texture"},
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{"value": 3, "name": "storage buffer"}
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]
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},
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"builder error status": {
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"category": "enum",
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"values": [
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{"value": 0, "name": "success"},
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{"value": 1, "name": "error", "TODO": "cwallez@chromium.org: recoverable errors like GPU OOM"},
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{"value": 2, "name": "unknown"},
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{"value": 3, "name": "context lost"}
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]
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},
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"builder error callback": {
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"category": "natively defined"
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},
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"buffer": {
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"category": "object",
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"methods": [
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{
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"name": "create buffer view builder",
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"returns": "buffer view builder"
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},
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{
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"name": "set sub data",
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"args": [
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{"name": "start", "type": "uint32_t"},
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{"name": "count", "type": "uint32_t"},
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{"name": "data", "type": "uint32_t", "annotation": "const*", "length": "count"}
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]
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},
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{
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"name": "transition usage",
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"args": [
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{"name": "usage", "type": "buffer usage bit"}
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]
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},
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{
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"name": "freeze usage",
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"args": [
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{"name": "usage", "type": "buffer usage bit"}
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]
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}
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]
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},
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"buffer builder": {
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"category": "object",
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"methods": [
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{
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"name": "get result",
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"returns": "buffer"
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},
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{
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"name": "set allowed usage",
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"args": [
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{"name": "usage", "type": "buffer usage bit"}
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]
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},
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{
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"name": "set initial usage",
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"args": [
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{"name": "usage", "type": "buffer usage bit"}
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]
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},
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{
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"name": "set size",
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"args": [
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{"name": "size", "type": "uint32_t"}
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]
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}
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]
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},
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"buffer usage bit": {
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"category": "bitmask",
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"values": [
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{"value": 0, "name": "none"},
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{"value": 1, "name": "mapped"},
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{"value": 2, "name": "transfer src"},
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{"value": 4, "name": "transfer dst"},
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{"value": 8, "name": "index"},
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{"value": 16, "name": "vertex"},
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{"value": 32, "name": "uniform"},
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{"value": 64, "name": "storage"}
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]
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},
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"buffer view": {
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"category": "object"
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},
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"buffer view builder": {
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"category": "object",
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"methods": [
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{
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"name": "get result",
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"returns": "buffer view"
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},
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{
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"name": "set extent",
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"args": [
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{"name": "offset", "type": "uint32_t"},
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{"name": "size", "type": "uint32_t"}
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]
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}
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]
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},
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"callback userdata": {
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"category": "natively defined"
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},
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"char": {
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"category": "native"
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},
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"command buffer": {
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"category": "object"
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},
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"command buffer builder": {
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"category": "object",
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"methods": [
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{
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"name": "get result",
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"returns": "command buffer"
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},
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{
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"name": "begin render pass",
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"args": [
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{"name": "render pass", "type": "render pass"},
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{"name": "framebuffer", "type": "framebuffer"}
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]
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},
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{
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"name": "advance subpass"
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},
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{
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"name": "end render pass"
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},
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{
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"name": "copy buffer to texture",
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"args": [
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{"name": "buffer", "type": "buffer"},
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{"name": "buffer offset", "type": "uint32_t"},
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{"name": "texture", "type": "texture"},
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{"name": "x", "type": "uint32_t"},
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{"name": "y", "type": "uint32_t"},
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{"name": "z", "type": "uint32_t"},
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{"name": "width", "type": "uint32_t"},
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{"name": "height", "type": "uint32_t"},
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{"name": "depth", "type": "uint32_t"},
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{"name": "level", "type": "uint32_t"}
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],
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"TODO": [
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"Make pretty with Offset and Extents structures",
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"Allow choosing the aspect (depth vs. stencil)?",
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"Add these arguments too",
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{"name": "row length", "type": "uint32_t"},
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{"name": "image height", "type": "uint32_t"}
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]
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},
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{
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"name": "dispatch",
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"args": [
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{"name": "x", "type": "uint32_t"},
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{"name": "y", "type": "uint32_t"},
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{"name": "z", "type": "uint32_t"}
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]
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},
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{
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"name": "draw arrays",
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"args": [
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{"name": "vertex count", "type": "uint32_t"},
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{"name": "instance count", "type": "uint32_t"},
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{"name": "first vertex", "type": "uint32_t"},
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{"name": "first instance", "type": "uint32_t"}
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]
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},
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{
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"name": "draw elements",
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"args": [
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{"name": "index count", "type": "uint32_t"},
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{"name": "instance count", "type": "uint32_t"},
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{"name": "first index", "type": "uint32_t"},
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{"name": "first instance", "type": "uint32_t"}
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]
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},
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{
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"name": "set stencil reference",
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"args": [
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{"name": "reference", "type": "uint32_t"}
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]
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},
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{
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"name": "set bind group",
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"args": [
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{"name": "group index", "type": "uint32_t"},
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{"name": "group", "type": "bind group"}
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]
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},
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{
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"name": "set index buffer",
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"args": [
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{"name": "buffer", "type": "buffer"},
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{"name": "offset", "type": "uint32_t"},
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{"name": "format", "type": "index format"}
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]
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},
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{
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"name": "set push constants",
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"TODO": [
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"data should be void*",
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"TODO Vulkan has an additional stage mask"
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],
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"args": [
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{"name": "stage", "type": "shader stage bit"},
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{"name": "offset", "type": "uint32_t"},
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{"name": "count", "type": "uint32_t"},
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{"name": "data", "type": "uint32_t", "annotation": "const*", "length": "count"}
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]
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},
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{
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"name": "set pipeline",
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"args": [
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{"name": "pipeline", "type": "pipeline"}
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],
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"notes": [
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"Not specifying graphics or compute because we know from render pass"
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]
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},
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{
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"name": "set vertex buffers",
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"args": [
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{"name": "start slot", "type": "uint32_t"},
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{"name": "count", "type": "uint32_t"},
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{"name": "buffers", "type": "buffer", "annotation": "const*", "length": "count"},
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{"name": "offsets", "type": "uint32_t", "annotation": "const*", "length": "count"}
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]
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},
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{
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"name": "transition buffer usage",
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"args": [
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{"name": "buffer", "type": "buffer"},
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{"name": "usage", "type": "buffer usage bit"}
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]
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},
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{
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"name": "transition texture usage",
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"args": [
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{"name": "texture", "type": "texture"},
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{"name": "usage", "type": "texture usage bit"}
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]
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}
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]
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},
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"compare function": {
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"category": "enum",
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"values": [
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{"value": 0, "name": "never"},
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{"value": 1, "name": "less"},
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{"value": 2, "name": "less equal"},
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{"value": 3, "name": "greater"},
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{"value": 4, "name": "greater equal"},
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{"value": 5, "name": "equal"},
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{"value": 6, "name": "not equal"},
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{"value": 7, "name": "always"}
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]
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},
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"device": {
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"category": "object",
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"methods": [
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{
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"name": "create bind group builder",
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"returns": "bind group builder"
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},
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{
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"name": "create bind group layout builder",
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"returns": "bind group layout builder"
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},
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{
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"name": "create buffer builder",
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"returns": "buffer builder"
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},
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{
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"name": "create command buffer builder",
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"returns": "command buffer builder"
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},
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{
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"name": "create depth stencil state builder",
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"returns": "depth stencil state builder"
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},
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{
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"name": "create framebuffer builder",
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"returns": "framebuffer builder"
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},
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{
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"name": "create input state builder",
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"returns": "input state builder"
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},
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{
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"name": "create pipeline builder",
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"returns": "pipeline builder"
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},
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{
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"name": "create pipeline layout builder",
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"returns": "pipeline layout builder"
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},
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{
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"name": "create queue builder",
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"returns": "queue builder"
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},
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{
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"name": "create render pass builder",
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"returns": "render pass builder"
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},
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{
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"name": "create sampler builder",
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"returns": "sampler builder"
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},
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{
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"name": "create shader module builder",
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"returns": "shader module builder"
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},
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{
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"name": "create texture builder",
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"returns": "texture builder"
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},
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{
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"name": "copy bind groups",
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"args": [
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{"name": "start", "type": "uint32_t"},
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{"name": "count", "type": "uint32_t"},
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{"name": "source", "type": "bind group"},
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{"name": "target", "type": "bind group"}
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]
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},
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{
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"name": "set error callback",
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"args": [
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{"name": "callback", "type": "device error callback"},
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{"name": "userdata", "type": "callback userdata"}
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]
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}
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]
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},
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"depth stencil state": {
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"category": "object"
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},
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"depth stencil state builder": {
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"category": "object",
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"methods": [
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{
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"name": "get result",
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"returns": "depth stencil state"
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},
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{
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"name": "set depth compare function",
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"args": [
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{"name": "depth compare function", "type": "compare function"}
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]
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},
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{
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"name": "set depth write enabled",
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"args" : [
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{"name": "enabled", "type": "bool"}
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]
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},
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{
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"name": "set stencil function",
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"args": [
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{"name": "face", "type": "face"},
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{"name": "stencil compare function", "type": "compare function"},
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{"name": "stencil failure operation", "type": "stencil operation"},
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{"name": "depth failure operation", "type": "stencil operation"},
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{"name": "stencil pass operation", "type": "stencil operation"}
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]
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},
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{
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"name": "set stencil mask",
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"args": [
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{"name": "readMask", "type": "uint32_t"},
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{"name": "writeMask", "type": "uint32_t"}
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]
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}
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]
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},
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"device error callback": {
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"category": "natively defined"
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},
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"face": {
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"category": "bitmask",
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"values": [
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{"value": 0, "name": "none"},
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{"value": 1, "name": "back"},
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{"value": 2, "name": "front"},
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{"value": 3, "name": "both"}
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]
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},
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"filter mode": {
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"category": "enum",
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"values": [
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{"value": 0, "name":"nearest"},
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{"value": 1, "name":"linear"}
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]
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},
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"framebuffer": {
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"category": "object"
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},
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"framebuffer builder": {
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"category": "object",
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"methods": [
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{
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"name": "get result",
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"returns": "framebuffer"
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},
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{
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"name": "set render pass",
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"args": [
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{"name": "render pass", "type": "render pass"}
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]
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},
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{
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"name": "set dimensions",
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"args": [
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{"name": "width", "type": "uint32_t"},
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{"name": "height", "type": "uint32_t"}
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]
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},
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{
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"name": "set attachment",
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"args": [
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{"name": "attachment slot", "type": "uint32_t"},
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{"name": "texture views", "type": "texture view"}
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]
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}
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]
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},
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"index format": {
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"category": "enum",
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"values": [
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{"value": 0, "name": "uint16"},
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{"value": 1, "name": "uint32"}
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]
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},
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"input state": {
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"category": "object"
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},
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"input state builder": {
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"category": "object",
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"methods": [
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{
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"name": "get result",
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"returns": "input state"
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},
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{
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"name": "set attribute",
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"args": [
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{"name": "shader location", "type": "uint32_t"},
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{"name": "binding slot", "type": "uint32_t"},
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{"name": "format", "type": "vertex format"},
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{"name": "offset", "type": "uint32_t"}
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]
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},
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{
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"name": "set input",
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"args": [
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{"name": "binding slot", "type": "uint32_t"},
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{"name": "stride", "type": "uint32_t"},
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|
{"name": "step mode", "type": "input step mode"}
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]
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}
|
|
]
|
|
},
|
|
"input step mode": {
|
|
"category": "enum",
|
|
"values": [
|
|
{"value": 0, "name": "vertex"},
|
|
{"value": 1, "name": "instance"}
|
|
]
|
|
},
|
|
"pipeline": {
|
|
"category": "object"
|
|
},
|
|
"pipeline builder": {
|
|
"category": "object",
|
|
"methods": [
|
|
{
|
|
"name": "get result",
|
|
"returns": "pipeline"
|
|
},
|
|
{
|
|
"name": "set layout",
|
|
"args": [
|
|
{"name": "layout", "type": "pipeline layout"}
|
|
]
|
|
},
|
|
{
|
|
"name": "set subpass",
|
|
"args": [
|
|
{"name": "render pass", "type": "render pass"},
|
|
{"name": "subpass", "type": "uint32_t"}
|
|
]
|
|
},
|
|
{
|
|
"name": "set stage",
|
|
"args": [
|
|
{"name": "stage", "type": "shader stage"},
|
|
{"name": "module", "type": "shader module"},
|
|
{"name": "entry point", "type": "char", "annotation": "const*", "length": "strlen"}
|
|
]
|
|
},
|
|
{
|
|
"name": "set input state",
|
|
"args": [
|
|
{"name": "input", "type": "input state"}
|
|
]
|
|
},
|
|
{
|
|
"name": "set depth stencil state",
|
|
"args": [
|
|
{"name": "depth stencil state", "type": "depth stencil state"}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
"pipeline layout": {
|
|
"category": "object"
|
|
},
|
|
"pipeline layout builder": {
|
|
"category": "object",
|
|
"methods": [
|
|
{
|
|
"name": "get result",
|
|
"returns": "pipeline layout"
|
|
},
|
|
{
|
|
"name": "set bind group layout",
|
|
"args": [
|
|
{"name": "group index", "type": "uint32_t"},
|
|
{"name": "layout", "type": "bind group layout"}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
"queue": {
|
|
"category": "object",
|
|
"methods": [
|
|
{
|
|
"name": "submit",
|
|
"args": [
|
|
{"name": "num commands", "type": "uint32_t"},
|
|
{"name": "commands", "type": "command buffer", "annotation": "const*", "length": "num commands"}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
"queue builder": {
|
|
"category": "object",
|
|
"methods": [
|
|
{
|
|
"name": "get result",
|
|
"returns": "queue"
|
|
}
|
|
]
|
|
},
|
|
"render pass builder": {
|
|
"category": "object",
|
|
"TODO": {
|
|
"attachments": "Also need load op, store op, depth/stencil attachments and depth/stencil ops, and maybe usages for the implicit attachment transitions",
|
|
"subpasses": "Also need input attachments, resolve attachments, and preserve attachments"
|
|
},
|
|
"methods": [
|
|
{
|
|
"name": "get result",
|
|
"returns": "render pass"
|
|
},
|
|
{
|
|
"name": "set attachment count",
|
|
"args": [
|
|
{"name": "attachment count", "type": "uint32_t"}
|
|
]
|
|
},
|
|
{
|
|
"name": "attachment set format",
|
|
"TODO": "Also need sample count",
|
|
"args": [
|
|
{"name": "attachment slot", "type": "uint32_t"},
|
|
{"name": "format", "type": "texture format"}
|
|
]
|
|
},
|
|
{
|
|
"name": "set subpass count",
|
|
"args": [
|
|
{"name": "subpass count", "type": "uint32_t"}
|
|
]
|
|
},
|
|
{
|
|
"name": "subpass set color attachment",
|
|
"args": [
|
|
{"name": "subpass index", "type": "uint32_t"},
|
|
{"name": "output attachment location", "type": "uint32_t"},
|
|
{"name": "attachment slot", "type": "uint32_t"}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
"render pass": {
|
|
"category": "object"
|
|
},
|
|
"sampler": {
|
|
"category": "object"
|
|
},
|
|
"sampler builder": {
|
|
"category": "object",
|
|
"methods": [
|
|
{
|
|
"name": "get result",
|
|
"returns": "sampler"
|
|
},
|
|
{
|
|
"name": "set filter mode",
|
|
"args": [
|
|
{"name": "mag filter", "type": "filter mode"},
|
|
{"name": "min filter", "type": "filter mode"},
|
|
{"name": "mipmap filter", "type": "filter mode"}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
"shader module": {
|
|
"category": "object"
|
|
},
|
|
"shader module builder": {
|
|
"category": "object",
|
|
"methods": [
|
|
{
|
|
"name": "get result",
|
|
"returns": "shader module"
|
|
},
|
|
{
|
|
"name": "set source",
|
|
"args": [
|
|
{"name": "code size", "type": "uint32_t"},
|
|
{"name": "code", "type": "uint32_t", "annotation": "const*", "length": "code size"}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
"shader stage": {
|
|
"category": "enum",
|
|
"values": [
|
|
{"value": 0, "name": "vertex"},
|
|
{"value": 1, "name": "fragment"},
|
|
{"value": 2, "name": "compute"}
|
|
]
|
|
},
|
|
"shader stage bit": {
|
|
"category": "bitmask",
|
|
"values": [
|
|
{"value": 1, "name": "vertex"},
|
|
{"value": 2, "name": "fragment"},
|
|
{"value": 4, "name": "compute"}
|
|
]
|
|
},
|
|
"stencil operation": {
|
|
"category": "enum",
|
|
"values": [
|
|
{"value": 0, "name": "keep"},
|
|
{"value": 1, "name": "zero"},
|
|
{"value": 2, "name": "replace"},
|
|
{"value": 3, "name": "invert"},
|
|
{"value": 4, "name": "increment clamp"},
|
|
{"value": 5, "name": "decrement clamp"},
|
|
{"value": 6, "name": "increment wrap"},
|
|
{"value": 7, "name": "decrement wrap"}
|
|
]
|
|
},
|
|
"texture": {
|
|
"category": "object",
|
|
"methods": [
|
|
{
|
|
"name": "create texture view builder",
|
|
"returns": "texture view builder"
|
|
},
|
|
{
|
|
"name": "transition usage",
|
|
"args": [
|
|
{"name": "usage", "type": "texture usage bit"}
|
|
]
|
|
},
|
|
{
|
|
"name": "freeze usage",
|
|
"args": [
|
|
{"name": "usage", "type": "texture usage bit"}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
"texture builder": {
|
|
"category": "object",
|
|
"methods": [
|
|
{
|
|
"name": "get result",
|
|
"returns": "texture"
|
|
},
|
|
{
|
|
"name": "set dimension",
|
|
"args": [
|
|
{"name": "dimension", "type": "texture dimension"}
|
|
]
|
|
},
|
|
{
|
|
"name": "set extent",
|
|
"args": [
|
|
{"name": "width", "type": "uint32_t"},
|
|
{"name": "height", "type": "uint32_t"},
|
|
{"name": "depth", "type": "uint32_t"}
|
|
]
|
|
},
|
|
{
|
|
"name": "set format",
|
|
"args": [
|
|
{"name": "format", "type": "texture format"}
|
|
]
|
|
},
|
|
{
|
|
"name": "set mip levels",
|
|
"args": [
|
|
{"name": "num mip levels", "type": "uint32_t"}
|
|
]
|
|
},
|
|
{
|
|
"name": "set allowed usage",
|
|
"args": [
|
|
{"name": "usage", "type": "texture usage bit"}
|
|
]
|
|
},
|
|
{
|
|
"name": "set initial usage",
|
|
"args": [
|
|
{"name": "usage", "type": "texture usage bit"}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
"texture dimension": {
|
|
"category": "enum",
|
|
"values": [
|
|
{"value": 0, "name": "2D"}
|
|
]
|
|
},
|
|
"texture usage bit": {
|
|
"category": "bitmask",
|
|
"values": [
|
|
{"value": 0, "name": "none"},
|
|
{"value": 1, "name": "transfer src"},
|
|
{"value": 2, "name": "transfer dst"},
|
|
{"value": 4, "name": "sampled"},
|
|
{"value": 8, "name": "storage"},
|
|
{"value": 16, "name": "color attachment"},
|
|
{"value": 32, "name": "depth stencil attachment"}
|
|
]
|
|
},
|
|
"texture view": {
|
|
"category": "object"
|
|
},
|
|
"texture view builder": {
|
|
"category": "object",
|
|
"methods": [
|
|
{
|
|
"name": "get result",
|
|
"returns": "texture view"
|
|
}
|
|
]
|
|
},
|
|
"texture format": {
|
|
"category": "enum",
|
|
"values": [
|
|
{"value": 0, "name": "r8 g8 b8 a8 unorm"}
|
|
]
|
|
},
|
|
"vertex format": {
|
|
"category": "enum",
|
|
"values": [
|
|
{"value": 0, "name": "float r32 g32 b32 a32"},
|
|
{"value": 1, "name": "float r32 g32 b32"},
|
|
{"value": 2, "name": "float r32 g32"}
|
|
]
|
|
},
|
|
"void": {
|
|
"category": "native"
|
|
},
|
|
"uint32_t": {
|
|
"category": "native"
|
|
}
|
|
}
|