dawn-cmake/test/ptr_ref/load/local/i32.wgsl.expected.glsl

15 lines
211 B
GLSL

#version 310 es
precision mediump float;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
int i = 123;
int use = (i + 1);
return;
}
void main() {
tint_symbol();
}