657e61d43d
This transform breaks up matNx2<f32> matrices used in uniform buffers into column vectors, which fixes std140 layout rules. Used by the SPIR-V and GLSL backends. Re-enable tests that were disabled for these cases. Bug: tint:1632 Change-Id: I596d016582b4189a0b413d762b3e7eabd3504b22 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100907 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Commit-Queue: Ben Clayton <bclayton@chromium.org> |
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mat2x4-mat4x2 | ||
mat3x2-vec3 | ||
mat3x3-mat3x3 | ||
mat3x3-vec3 | ||
mat4x2-mat2x4 | ||
scalar-scalar | ||
scalar-vec3 | ||
vec3-mat3x3 | ||
vec3-mat4x3 | ||
vec3-scalar | ||
vec3-vec3 |