dawn-cmake/test/tint/builtins/gen/var/abs/1ce782.wgsl.expected.wgsl

21 lines
302 B
WebGPU Shading Language

fn abs_1ce782() {
var arg_0 = vec4<u32>(1u);
var res : vec4<u32> = abs(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
abs_1ce782();
return vec4<f32>();
}
@fragment
fn fragment_main() {
abs_1ce782();
}
@compute @workgroup_size(1)
fn compute_main() {
abs_1ce782();
}