dawn-cmake/test/intrinsics/arrayLength/via_let.wgsl.expected.wgsl

14 lines
194 B
WebGPU Shading Language

[[block]]
struct S {
a : array<i32>;
};
[[group(0), binding(0)]] var<storage, read> G : S;
[[stage(compute)]]
fn main() {
let p = &(G.a);
let p2 = p;
let l1 : u32 = arrayLength(p2);
}