dawn-cmake/test/intrinsics/gen/frexp/0da285.wgsl.expected.wgsl

11 lines
151 B
WebGPU Shading Language

var<workgroup> arg_1 : i32;
fn frexp_0da285() {
var res : f32 = frexp(1.0, &(arg_1));
}
[[stage(compute)]]
fn compute_main() {
frexp_0da285();
}