29 lines
355 B
WebGPU Shading Language
29 lines
355 B
WebGPU Shading Language
@group(0)
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@binding(1)
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var<storage, read_write> buf: array<u32, 1>;
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fn g() -> i32 {
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return 0;
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}
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fn f() -> i32 {
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loop {
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g();
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break;
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}
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let o = g();
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return 0;
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}
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@compute
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@workgroup_size(1)
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fn main() {
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loop {
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if (buf[0] == 0u) {
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break;
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}
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var s = f();
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buf[0] = 0u;
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}
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}
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