dawn-cmake/test/shader_io/interpolate_input_struct.wgsl.expected.wgsl
James Price 545f4e0f77 writer/wgsl: Implement interpolate attributes
Add E2E tests to cover all of the parameter combinations.

Mark the attribute as unimplemented in the other backends.

Bug: tint:746
Change-Id: I86881ff0b224fe93670db42473341ae185eeabdd
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56244
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-06-28 23:04:43 +00:00

23 lines
598 B
WebGPU Shading Language

struct In {
[[location(0)]]
none : f32;
[[location(1), interpolate(flat)]]
flat : f32;
[[location(2), interpolate(perspective, center)]]
perspective_center : f32;
[[location(3), interpolate(perspective, centroid)]]
perspective_centroid : f32;
[[location(4), interpolate(perspective, sample)]]
perspective_sample : f32;
[[location(5), interpolate(linear, center)]]
linear_center : f32;
[[location(6), interpolate(linear, centroid)]]
linear_centroid : f32;
[[location(7), interpolate(linear, sample)]]
linear_sample : f32;
};
[[stage(fragment)]]
fn main(in : In) {
}