dawn-cmake/test/shader_io/vertex_output_locations_struct.wgsl.expected.msl
James Price a41694e9a3 validation: Allow interpolate(flat) on integral IO
Produce a warning if the attribute is missing for integral vertex
outputs or fragment inputs. This will become an error in the future,
as per the WGSL spec.

Add the attribute to E2E tests.

Bug: tint:1224
Change-Id: Ia1f353f36cb7db516cf9e8b4877423dec3b3e711
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67160
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-10-21 23:08:44 +00:00

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#include <metal_stdlib>
using namespace metal;
struct VertexOutputs {
int loc0;
uint loc1;
float loc2;
float4 loc3;
float4 position;
};
struct tint_symbol_1 {
int loc0 [[user(locn0)]] [[flat]];
uint loc1 [[user(locn1)]] [[flat]];
float loc2 [[user(locn2)]];
float4 loc3 [[user(locn3)]];
float4 position [[position]];
};
VertexOutputs tint_symbol_inner() {
VertexOutputs const tint_symbol_2 = {.loc0=1, .loc1=1u, .loc2=1.0f, .loc3=float4(1.0f, 2.0f, 3.0f, 4.0f), .position=float4()};
return tint_symbol_2;
}
vertex tint_symbol_1 tint_symbol() {
VertexOutputs const inner_result = tint_symbol_inner();
tint_symbol_1 wrapper_result = {};
wrapper_result.loc0 = inner_result.loc0;
wrapper_result.loc1 = inner_result.loc1;
wrapper_result.loc2 = inner_result.loc2;
wrapper_result.loc3 = inner_result.loc3;
wrapper_result.position = inner_result.position;
return wrapper_result;
}