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This fixes constructors for structures that contain padding members due to explicit layout attributes. Also fix one test that was wrongly using an identity type constructor for a structure. Fixed: tint:853 Change-Id: I0a3e84fcd7c6a7f2ad92a4970ed11378e6ce2465 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/53240 Auto-Submit: James Price <jrprice@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
26 lines
608 B
Plaintext
26 lines
608 B
Plaintext
#include <metal_stdlib>
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using namespace metal;
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struct S {
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/* 0x0000 */ float f;
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/* 0x0004 */ uint u;
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/* 0x0008 */ int8_t tint_pad_0[120];
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/* 0x0080 */ packed_float4 v;
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/* 0x0090 */ int8_t tint_pad_1[112];
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};
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struct tint_symbol_1 {
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float f [[user(locn0)]];
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uint u [[user(locn1)]];
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float4 v [[position]];
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};
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fragment void frag_main(tint_symbol_1 tint_symbol [[stage_in]], device S& output [[buffer(0)]]) {
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S const input = {.f=tint_symbol.f, .u=tint_symbol.u, .v=tint_symbol.v};
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float const f = input.f;
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uint const u = input.u;
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float4 const v = input.v;
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output = input;
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return;
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}
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