ByteAddressBuffer G : register(t0);
[numthreads(1, 1, 1)]
void main() {
uint tint_symbol_1 = 0u;
G.GetDimensions(tint_symbol_1);
const uint tint_symbol_2 = ((tint_symbol_1 - 0u) / 4u);
const uint l1 = tint_symbol_2;
return;
}