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Older names are kept around as an alias for a while. Unfortunately we have no mechanism for producing deprecation error messages when they are used. Bug: dawn:1035 Change-Id: Ic6716fd526ecbedaa8e7925ab93e3ff32f642d97 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61382 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Brandon Jones <bajones@chromium.org>
340 lines
14 KiB
C++
340 lines
14 KiB
C++
// Copyright 2021 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "tests/unittests/validation/ValidationTest.h"
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#include "utils/WGPUHelpers.h"
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namespace {
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class VideoViewsValidation : public ValidationTest {
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protected:
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WGPUDevice CreateTestDevice() override {
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dawn_native::DeviceDescriptor descriptor;
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descriptor.requiredExtensions = {"multiplanar_formats"};
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return adapter.CreateDevice(&descriptor);
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}
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wgpu::Texture CreateVideoTextureForTest(wgpu::TextureFormat format,
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wgpu::TextureUsage usage) {
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wgpu::TextureDescriptor descriptor;
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descriptor.dimension = wgpu::TextureDimension::e2D;
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descriptor.size.width = 1;
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descriptor.size.height = 1;
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descriptor.format = format;
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descriptor.usage = usage;
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return device.CreateTexture(&descriptor);
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}
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};
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// Test texture views compatibility rules.
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TEST_F(VideoViewsValidation, CreateViewFails) {
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wgpu::Texture videoTexture = CreateVideoTextureForTest(
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wgpu::TextureFormat::R8BG8Biplanar420Unorm, wgpu::TextureUsage::None);
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wgpu::TextureViewDescriptor viewDesc = {};
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// Correct plane index but incompatible view format.
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viewDesc.format = wgpu::TextureFormat::R8Uint;
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viewDesc.aspect = wgpu::TextureAspect::Plane0Only;
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ASSERT_DEVICE_ERROR(videoTexture.CreateView(&viewDesc));
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// Compatible view format but wrong plane index.
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viewDesc.format = wgpu::TextureFormat::R8Unorm;
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viewDesc.aspect = wgpu::TextureAspect::Plane1Only;
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ASSERT_DEVICE_ERROR(videoTexture.CreateView(&viewDesc));
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// Compatible view format but wrong aspect.
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viewDesc.format = wgpu::TextureFormat::R8Unorm;
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viewDesc.aspect = wgpu::TextureAspect::All;
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ASSERT_DEVICE_ERROR(videoTexture.CreateView(&viewDesc));
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// Create a single plane texture.
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wgpu::TextureDescriptor desc;
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desc.format = wgpu::TextureFormat::RGBA8Unorm;
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desc.dimension = wgpu::TextureDimension::e2D;
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desc.usage = wgpu::TextureUsage::None;
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desc.size = {1, 1, 1};
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wgpu::Texture texture = device.CreateTexture(&desc);
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// Plane aspect specified with non-planar texture.
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viewDesc.aspect = wgpu::TextureAspect::Plane0Only;
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ASSERT_DEVICE_ERROR(texture.CreateView(&viewDesc));
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viewDesc.aspect = wgpu::TextureAspect::Plane1Only;
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ASSERT_DEVICE_ERROR(texture.CreateView(&viewDesc));
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// Planar views with non-planar texture.
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viewDesc.aspect = wgpu::TextureAspect::Plane0Only;
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viewDesc.format = wgpu::TextureFormat::R8Unorm;
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ASSERT_DEVICE_ERROR(texture.CreateView(&viewDesc));
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viewDesc.aspect = wgpu::TextureAspect::Plane1Only;
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viewDesc.format = wgpu::TextureFormat::RG8Unorm;
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ASSERT_DEVICE_ERROR(texture.CreateView(&viewDesc));
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}
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// Test texture views compatibility rules.
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TEST_F(VideoViewsValidation, CreateViewSucceeds) {
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wgpu::Texture yuvTexture = CreateVideoTextureForTest(
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wgpu::TextureFormat::R8BG8Biplanar420Unorm, wgpu::TextureUsage::None);
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// Per plane view formats unspecified.
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wgpu::TextureViewDescriptor planeViewDesc = {};
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planeViewDesc.aspect = wgpu::TextureAspect::Plane0Only;
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wgpu::TextureView plane0View = yuvTexture.CreateView(&planeViewDesc);
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planeViewDesc.aspect = wgpu::TextureAspect::Plane1Only;
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wgpu::TextureView plane1View = yuvTexture.CreateView(&planeViewDesc);
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ASSERT_NE(plane0View.Get(), nullptr);
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ASSERT_NE(plane1View.Get(), nullptr);
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// Per plane view formats specified.
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planeViewDesc.aspect = wgpu::TextureAspect::Plane0Only;
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planeViewDesc.format = wgpu::TextureFormat::R8Unorm;
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plane0View = yuvTexture.CreateView(&planeViewDesc);
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planeViewDesc.aspect = wgpu::TextureAspect::Plane1Only;
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planeViewDesc.format = wgpu::TextureFormat::RG8Unorm;
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plane1View = yuvTexture.CreateView(&planeViewDesc);
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ASSERT_NE(plane0View.Get(), nullptr);
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ASSERT_NE(plane1View.Get(), nullptr);
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}
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// Test copying from one multi-planar format into another fails.
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TEST_F(VideoViewsValidation, T2TCopyAllAspectsFails) {
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wgpu::Texture srcTexture = CreateVideoTextureForTest(
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wgpu::TextureFormat::R8BG8Biplanar420Unorm, wgpu::TextureUsage::TextureBinding);
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wgpu::Texture dstTexture = CreateVideoTextureForTest(
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wgpu::TextureFormat::R8BG8Biplanar420Unorm, wgpu::TextureUsage::TextureBinding);
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wgpu::ImageCopyTexture copySrc = utils::CreateImageCopyTexture(srcTexture, 0, {0, 0, 0});
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wgpu::ImageCopyTexture copyDst = utils::CreateImageCopyTexture(dstTexture, 0, {0, 0, 0});
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wgpu::Extent3D copySize = {1, 1, 1};
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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encoder.CopyTextureToTexture(©Src, ©Dst, ©Size);
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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// Test copying from one multi-planar format into another per plane fails.
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TEST_F(VideoViewsValidation, T2TCopyPlaneAspectFails) {
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wgpu::Texture srcTexture = CreateVideoTextureForTest(
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wgpu::TextureFormat::R8BG8Biplanar420Unorm, wgpu::TextureUsage::TextureBinding);
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wgpu::Texture dstTexture = CreateVideoTextureForTest(
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wgpu::TextureFormat::R8BG8Biplanar420Unorm, wgpu::TextureUsage::TextureBinding);
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wgpu::ImageCopyTexture copySrc = utils::CreateImageCopyTexture(
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srcTexture, 0, {0, 0, 0}, wgpu::TextureAspect::Plane0Only);
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wgpu::ImageCopyTexture copyDst = utils::CreateImageCopyTexture(
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dstTexture, 0, {0, 0, 0}, wgpu::TextureAspect::Plane1Only);
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wgpu::Extent3D copySize = {1, 1, 1};
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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encoder.CopyTextureToTexture(©Src, ©Dst, ©Size);
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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copySrc = utils::CreateImageCopyTexture(srcTexture, 0, {0, 0, 0},
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wgpu::TextureAspect::Plane1Only);
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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encoder.CopyTextureToTexture(©Src, ©Dst, ©Size);
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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}
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// Test copying from a multi-planar format to a buffer fails.
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TEST_F(VideoViewsValidation, T2BCopyAllAspectsFails) {
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wgpu::Texture srcTexture = CreateVideoTextureForTest(
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wgpu::TextureFormat::R8BG8Biplanar420Unorm, wgpu::TextureUsage::TextureBinding);
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wgpu::BufferDescriptor bufferDescriptor;
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bufferDescriptor.size = 1;
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bufferDescriptor.usage = wgpu::BufferUsage::CopyDst;
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wgpu::Buffer dstBuffer = device.CreateBuffer(&bufferDescriptor);
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wgpu::ImageCopyTexture copySrc = utils::CreateImageCopyTexture(srcTexture, 0, {0, 0, 0});
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wgpu::ImageCopyBuffer copyDst = utils::CreateImageCopyBuffer(dstBuffer, 0, 4);
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wgpu::Extent3D copySize = {1, 1, 1};
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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encoder.CopyTextureToBuffer(©Src, ©Dst, ©Size);
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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// Test copying from multi-planar format per plane to a buffer fails.
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TEST_F(VideoViewsValidation, T2BCopyPlaneAspectsFails) {
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wgpu::Texture srcTexture = CreateVideoTextureForTest(
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wgpu::TextureFormat::R8BG8Biplanar420Unorm, wgpu::TextureUsage::TextureBinding);
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wgpu::BufferDescriptor bufferDescriptor;
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bufferDescriptor.size = 1;
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bufferDescriptor.usage = wgpu::BufferUsage::CopyDst;
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wgpu::Buffer dstBuffer = device.CreateBuffer(&bufferDescriptor);
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wgpu::ImageCopyTexture copySrc = utils::CreateImageCopyTexture(
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srcTexture, 0, {0, 0, 0}, wgpu::TextureAspect::Plane0Only);
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wgpu::ImageCopyBuffer copyDst = utils::CreateImageCopyBuffer(dstBuffer, 0, 4);
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wgpu::Extent3D copySize = {1, 1, 1};
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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encoder.CopyTextureToBuffer(©Src, ©Dst, ©Size);
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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copySrc = utils::CreateImageCopyTexture(srcTexture, 0, {0, 0, 0},
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wgpu::TextureAspect::Plane1Only);
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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encoder.CopyTextureToBuffer(©Src, ©Dst, ©Size);
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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}
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// Test copying from a buffer to a multi-planar format fails.
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TEST_F(VideoViewsValidation, B2TCopyAllAspectsFails) {
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std::vector<uint8_t> dummyData(4, 0);
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wgpu::Buffer srcBuffer = utils::CreateBufferFromData(
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device, dummyData.data(), dummyData.size(), wgpu::BufferUsage::CopySrc);
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wgpu::Texture dstTexture = CreateVideoTextureForTest(
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wgpu::TextureFormat::R8BG8Biplanar420Unorm, wgpu::TextureUsage::TextureBinding);
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wgpu::ImageCopyBuffer copySrc = utils::CreateImageCopyBuffer(srcBuffer, 0, 12, 4);
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wgpu::ImageCopyTexture copyDst = utils::CreateImageCopyTexture(dstTexture, 0, {0, 0, 0});
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wgpu::Extent3D copySize = {1, 1, 1};
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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encoder.CopyBufferToTexture(©Src, ©Dst, ©Size);
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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// Test copying from a buffer to a multi-planar format per plane fails.
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TEST_F(VideoViewsValidation, B2TCopyPlaneAspectsFails) {
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std::vector<uint8_t> dummyData(4, 0);
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wgpu::Buffer srcBuffer = utils::CreateBufferFromData(
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device, dummyData.data(), dummyData.size(), wgpu::BufferUsage::CopySrc);
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wgpu::Texture dstTexture = CreateVideoTextureForTest(
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wgpu::TextureFormat::R8BG8Biplanar420Unorm, wgpu::TextureUsage::TextureBinding);
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wgpu::ImageCopyBuffer copySrc = utils::CreateImageCopyBuffer(srcBuffer, 0, 12, 4);
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wgpu::ImageCopyTexture copyDst = utils::CreateImageCopyTexture(
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dstTexture, 0, {0, 0, 0}, wgpu::TextureAspect::Plane0Only);
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wgpu::Extent3D copySize = {1, 1, 1};
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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encoder.CopyBufferToTexture(©Src, ©Dst, ©Size);
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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copyDst = utils::CreateImageCopyTexture(dstTexture, 0, {0, 0, 0},
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wgpu::TextureAspect::Plane1Only);
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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encoder.CopyBufferToTexture(©Src, ©Dst, ©Size);
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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}
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// Tests which multi-planar formats are allowed to be sampled.
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TEST_F(VideoViewsValidation, SamplingMultiPlanarTexture) {
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wgpu::BindGroupLayout layout = utils::MakeBindGroupLayout(
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device, {{0, wgpu::ShaderStage::Fragment, wgpu::TextureSampleType::Float}});
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// R8BG8Biplanar420Unorm is allowed to be sampled, if plane 0 or plane 1 is selected.
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wgpu::Texture texture = CreateVideoTextureForTest(
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wgpu::TextureFormat::R8BG8Biplanar420Unorm, wgpu::TextureUsage::TextureBinding);
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wgpu::TextureViewDescriptor desc = {};
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desc.aspect = wgpu::TextureAspect::Plane0Only;
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utils::MakeBindGroup(device, layout, {{0, texture.CreateView(&desc)}});
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desc.aspect = wgpu::TextureAspect::Plane1Only;
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utils::MakeBindGroup(device, layout, {{0, texture.CreateView(&desc)}});
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}
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// Tests creating a texture with a multi-plane format.
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TEST_F(VideoViewsValidation, CreateTextureFails) {
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// multi-planar formats are NOT allowed to be renderable.
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ASSERT_DEVICE_ERROR(CreateVideoTextureForTest(wgpu::TextureFormat::R8BG8Biplanar420Unorm,
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wgpu::TextureUsage::RenderAttachment));
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}
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// Tests writing into a multi-planar format fails.
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TEST_F(VideoViewsValidation, WriteTextureAllAspectsFails) {
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wgpu::Texture texture = CreateVideoTextureForTest(
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wgpu::TextureFormat::R8BG8Biplanar420Unorm, wgpu::TextureUsage::TextureBinding);
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wgpu::TextureDataLayout textureDataLayout = utils::CreateTextureDataLayout(0, 4, 4);
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wgpu::ImageCopyTexture imageCopyTexture =
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utils::CreateImageCopyTexture(texture, 0, {0, 0, 0});
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std::vector<uint8_t> dummyData(4, 0);
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wgpu::Extent3D writeSize = {1, 1, 1};
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wgpu::Queue queue = device.GetQueue();
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ASSERT_DEVICE_ERROR(queue.WriteTexture(&imageCopyTexture, dummyData.data(),
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dummyData.size(), &textureDataLayout, &writeSize));
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}
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// Tests writing into a multi-planar format per plane fails.
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TEST_F(VideoViewsValidation, WriteTexturePlaneAspectsFails) {
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wgpu::Texture texture = CreateVideoTextureForTest(
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wgpu::TextureFormat::R8BG8Biplanar420Unorm, wgpu::TextureUsage::TextureBinding);
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wgpu::TextureDataLayout textureDataLayout = utils::CreateTextureDataLayout(0, 12, 4);
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wgpu::ImageCopyTexture imageCopyTexture =
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utils::CreateImageCopyTexture(texture, 0, {0, 0, 0}, wgpu::TextureAspect::Plane0Only);
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std::vector<uint8_t> dummmyData(4, 0);
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wgpu::Extent3D writeSize = {1, 1, 1};
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wgpu::Queue queue = device.GetQueue();
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ASSERT_DEVICE_ERROR(queue.WriteTexture(&imageCopyTexture, dummmyData.data(),
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dummmyData.size(), &textureDataLayout, &writeSize));
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}
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} // anonymous namespace
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