863d9edf59
Modify the AddSpirvBlockAttribute transform to fix top-level structure access of uniform, storage and push-constant buffers for use in the GLSL backend. The small change to the transform makes the transform wrap host-sharable buffers, if they're also used as a non-host-sharable structure. Also rename the transform to AddBlockAttrbibute in order to reflect its wider applicability. Change-Id: Ib2bf4ebf6bce72790791dbae9387032be765e4b9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101061 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org> |
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api/descriptor_set/descriptor_set_layout_binding/layout_binding_order | ||
binding_model/dynamic_offset | ||
combined_operations/negintdivand | ||
graphicsfuzz | ||
non_robust_buffer_access | ||
rasterization/line_continuity/line-strip | ||
spirv_assembly/instruction | ||
subgroup_uniform_control_flow/discard/subgroup_reconverge_discard00 | ||
texture |