.. |
AsyncRunner.cpp
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
AsyncRunner.h
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
CMakeLists.txt
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Fix dawn/node build with make
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2022-05-02 20:20:00 +00:00 |
Converter.cpp
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
Converter.h
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
Errors.cpp
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
Errors.h
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
Flags.cpp
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
Flags.h
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
GPU.cpp
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
GPU.h
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
GPUAdapter.cpp
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Add InsertBraces: true to .clang-format
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2022-05-19 20:08:19 +00:00 |
GPUAdapter.h
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dawn.node: Support GPUAdapter.name
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2022-05-16 09:15:21 +00:00 |
GPUBindGroup.cpp
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUBindGroup.h
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUBindGroupLayout.cpp
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUBindGroupLayout.h
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUBuffer.cpp
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUBuffer.h
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUCommandBuffer.cpp
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUCommandBuffer.h
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUCommandEncoder.cpp
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUCommandEncoder.h
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUComputePassEncoder.cpp
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUComputePassEncoder.h
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUComputePipeline.cpp
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUComputePipeline.h
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUDevice.cpp
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dawn.node: Add support for GPUTextureDescriptor.viewFormats
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2022-05-12 15:13:26 +00:00 |
GPUDevice.h
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUPipelineLayout.cpp
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUPipelineLayout.h
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUQuerySet.cpp
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUQuerySet.h
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUQueue.cpp
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUQueue.h
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPURenderBundle.cpp
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPURenderBundle.h
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPURenderBundleEncoder.cpp
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPURenderBundleEncoder.h
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPURenderPassEncoder.cpp
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPURenderPassEncoder.h
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPURenderPipeline.cpp
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPURenderPipeline.h
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUSampler.cpp
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUSampler.h
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUShaderModule.cpp
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUShaderModule.h
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUSupportedLimits.cpp
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
GPUSupportedLimits.h
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
GPUTexture.cpp
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUTexture.h
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUTextureView.cpp
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |
GPUTextureView.h
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dawn/node: Roll to latest IDL
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2022-05-03 20:02:53 +00:00 |