dawn-cmake/test/intrinsics/gen/arrayLength/1588cd.wgsl.expected.wgsl

27 lines
460 B
WebGPU Shading Language

[[block]]
struct SB_RO {
arg_0 : array<i32>;
};
[[group(0), binding(1)]] var<storage, read> sb_ro : SB_RO;
fn arrayLength_1588cd() {
var res : u32 = arrayLength(&(sb_ro.arg_0));
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
arrayLength_1588cd();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
arrayLength_1588cd();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
arrayLength_1588cd();
}