dawn-cmake/test/builtins/gen/textureSampleCompare/dd431d.wgsl.expected.wgsl

13 lines
300 B
WebGPU Shading Language

@group(1) @binding(0) var arg_0 : texture_depth_2d_array;
@group(1) @binding(1) var arg_1 : sampler_comparison;
fn textureSampleCompare_dd431d() {
var res : f32 = textureSampleCompare(arg_0, arg_1, vec2<f32>(), 1, 1.0);
}
@stage(fragment)
fn fragment_main() {
textureSampleCompare_dd431d();
}