dawn-cmake/test/expressions/splat/call/bool.wgsl.expected.glsl

18 lines
293 B
GLSL

#version 310 es
precision mediump float;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
bool get_bool() {
return true;
}
void f() {
bvec2 v2 = bvec2(get_bool());
bvec3 v3 = bvec3(get_bool());
bvec4 v4 = bvec4(get_bool());
}