Austin Eng 89ddadcd1e Add feature queries to dawn_native/dawn_wire
This is so we can implement the adapter/device APIs fully
on dawn_wire.

Bug: dawn:689
Change-Id: I47f68157d081f359f871e0efe0d974dfe53de7d7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71521
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-12-15 00:12:30 +00:00

41 lines
1.4 KiB
C++

// Copyright 2021 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNWIRE_CLIENT_ADAPTER_H_
#define DAWNWIRE_CLIENT_ADAPTER_H_
#include <dawn/webgpu.h>
#include "dawn_wire/WireClient.h"
#include "dawn_wire/client/ObjectBase.h"
namespace dawn_wire { namespace client {
class Adapter final : public ObjectBase {
public:
using ObjectBase::ObjectBase;
bool GetLimits(WGPUSupportedLimits* limits) const;
void GetProperties(WGPUAdapterProperties* properties) const;
bool HasFeature(WGPUFeatureName feature) const;
uint32_t EnumerateFeatures(WGPUFeatureName* features) const;
void RequestDevice(const WGPUDeviceDescriptor* descriptor,
WGPURequestDeviceCallback callback,
void* userdata);
};
}} // namespace dawn_wire::client
#endif // DAWNWIRE_CLIENT_ADAPTER_H_