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This is so we can implement the adapter/device APIs fully on dawn_wire. Bug: dawn:689 Change-Id: I47f68157d081f359f871e0efe0d974dfe53de7d7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71521 Reviewed-by: Loko Kung <lokokung@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
41 lines
1.4 KiB
C++
41 lines
1.4 KiB
C++
// Copyright 2021 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef DAWNWIRE_CLIENT_ADAPTER_H_
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#define DAWNWIRE_CLIENT_ADAPTER_H_
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#include <dawn/webgpu.h>
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#include "dawn_wire/WireClient.h"
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#include "dawn_wire/client/ObjectBase.h"
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namespace dawn_wire { namespace client {
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class Adapter final : public ObjectBase {
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public:
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using ObjectBase::ObjectBase;
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bool GetLimits(WGPUSupportedLimits* limits) const;
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void GetProperties(WGPUAdapterProperties* properties) const;
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bool HasFeature(WGPUFeatureName feature) const;
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uint32_t EnumerateFeatures(WGPUFeatureName* features) const;
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void RequestDevice(const WGPUDeviceDescriptor* descriptor,
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WGPURequestDeviceCallback callback,
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void* userdata);
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};
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}} // namespace dawn_wire::client
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#endif // DAWNWIRE_CLIENT_ADAPTER_H_
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