dawn-cmake/include/dawn/native/OpenGLBackend.h

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1.5 KiB
C++

// Copyright 2018 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef INCLUDE_DAWN_NATIVE_OPENGLBACKEND_H_
#define INCLUDE_DAWN_NATIVE_OPENGLBACKEND_H_
typedef void* EGLImage;
#include "dawn/native/DawnNative.h"
namespace dawn::native::opengl {
struct DAWN_NATIVE_EXPORT AdapterDiscoveryOptions : public AdapterDiscoveryOptionsBase {
explicit AdapterDiscoveryOptions(WGPUBackendType type);
void* (*getProc)(const char*);
};
// TODO(crbug.com/dawn/810): This struct can be removed once Chrome is no longer using it.
struct DAWN_NATIVE_EXPORT AdapterDiscoveryOptionsES : public AdapterDiscoveryOptions {
AdapterDiscoveryOptionsES();
};
struct DAWN_NATIVE_EXPORT ExternalImageDescriptorEGLImage : ExternalImageDescriptor {
public:
ExternalImageDescriptorEGLImage();
::EGLImage image;
};
DAWN_NATIVE_EXPORT WGPUTexture
WrapExternalEGLImage(WGPUDevice device, const ExternalImageDescriptorEGLImage* descriptor);
} // namespace dawn::native::opengl
#endif // INCLUDE_DAWN_NATIVE_OPENGLBACKEND_H_