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Currently in the middle of some functions, we execute callbacks immediately such as inside Buffer::APIMapAsync(), Device::HandleError() or Queue::Submit(). Firstly, this has risks. The functions might be in a middle of modifying internal states. By triggering callbacks, users might call API functions again which could further modify the internal states unexpectedly or access the states in an inconsistent way. Secondly, upcoming thread safe API which locks the public functions with a mutex might encounter deadlock. Because callbacks might cause re-entrances which would unexpectedly lock the public function again. This CL attempts to limit number of functions that are allowed to trigger callbacks. Other functions that want to trigger callbacks will instead enqueue a request to execute callbacks in the next Device::APITick() call. Currently the functions that will be allowed to trigger callbacks are: - Device::WillDropLastExternalRef() - Device::APITick() - Device::APISetLoggingCallback() - Device::APISetUncapturedErrorCallback() - Device::APISetDeviceLostCallback() Bug: dawn:1672 Change-Id: Iabca00f1b6f8f69eb5e966ffaa43dda5ae20fa8b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120940 Commit-Queue: Quyen Le <lehoangquyen@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
127 lines
4.7 KiB
C++
127 lines
4.7 KiB
C++
// Copyright 2020 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SRC_DAWN_NATIVE_CREATEPIPELINEASYNCTASK_H_
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#define SRC_DAWN_NATIVE_CREATEPIPELINEASYNCTASK_H_
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#include <memory>
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#include <string>
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#include "dawn/common/RefCounted.h"
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#include "dawn/native/CallbackTaskManager.h"
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#include "dawn/native/Error.h"
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#include "dawn/webgpu.h"
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namespace dawn::native {
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class ComputePipelineBase;
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class DeviceBase;
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class PipelineLayoutBase;
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class RenderPipelineBase;
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class ShaderModuleBase;
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struct FlatComputePipelineDescriptor;
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struct CreatePipelineAsyncCallbackTaskBase : CallbackTask {
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explicit CreatePipelineAsyncCallbackTaskBase(void* userData);
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CreatePipelineAsyncCallbackTaskBase(WGPUCreatePipelineAsyncStatus status,
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std::string errorMessage,
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void* userData);
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~CreatePipelineAsyncCallbackTaskBase() override;
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protected:
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std::string mErrorMessage;
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WGPUCreatePipelineAsyncStatus mStatus;
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void* mUserData;
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};
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struct CreateComputePipelineAsyncCallbackTask : CreatePipelineAsyncCallbackTaskBase {
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CreateComputePipelineAsyncCallbackTask(Ref<ComputePipelineBase> pipeline,
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WGPUCreateComputePipelineAsyncCallback callback,
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void* userdata);
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CreateComputePipelineAsyncCallbackTask(WGPUCreatePipelineAsyncStatus status,
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std::string errorMessage,
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WGPUCreateComputePipelineAsyncCallback callback,
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void* userdata);
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~CreateComputePipelineAsyncCallbackTask() override;
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protected:
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void FinishImpl() override;
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void HandleShutDownImpl() final;
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void HandleDeviceLossImpl() final;
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Ref<ComputePipelineBase> mPipeline;
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WGPUCreateComputePipelineAsyncCallback mCreateComputePipelineAsyncCallback;
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};
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struct CreateRenderPipelineAsyncCallbackTask : CreatePipelineAsyncCallbackTaskBase {
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CreateRenderPipelineAsyncCallbackTask(Ref<RenderPipelineBase> pipeline,
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WGPUCreateRenderPipelineAsyncCallback callback,
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void* userdata);
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CreateRenderPipelineAsyncCallbackTask(WGPUCreatePipelineAsyncStatus status,
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std::string errorMessage,
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WGPUCreateRenderPipelineAsyncCallback callback,
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void* userdata);
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~CreateRenderPipelineAsyncCallbackTask() override;
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protected:
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void FinishImpl() override;
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void HandleShutDownImpl() final;
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void HandleDeviceLossImpl() final;
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Ref<RenderPipelineBase> mPipeline;
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WGPUCreateRenderPipelineAsyncCallback mCreateRenderPipelineAsyncCallback;
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};
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// CreateComputePipelineAsyncTask defines all the inputs and outputs of
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// CreateComputePipelineAsync() tasks, which are the same among all the backends.
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class CreateComputePipelineAsyncTask {
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public:
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CreateComputePipelineAsyncTask(Ref<ComputePipelineBase> nonInitializedComputePipeline,
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WGPUCreateComputePipelineAsyncCallback callback,
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void* userdata);
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~CreateComputePipelineAsyncTask();
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void Run();
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static void RunAsync(std::unique_ptr<CreateComputePipelineAsyncTask> task);
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private:
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Ref<ComputePipelineBase> mComputePipeline;
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WGPUCreateComputePipelineAsyncCallback mCallback;
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void* mUserdata;
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};
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// CreateRenderPipelineAsyncTask defines all the inputs and outputs of
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// CreateRenderPipelineAsync() tasks, which are the same among all the backends.
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class CreateRenderPipelineAsyncTask {
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public:
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CreateRenderPipelineAsyncTask(Ref<RenderPipelineBase> nonInitializedRenderPipeline,
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WGPUCreateRenderPipelineAsyncCallback callback,
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void* userdata);
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~CreateRenderPipelineAsyncTask();
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void Run();
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static void RunAsync(std::unique_ptr<CreateRenderPipelineAsyncTask> task);
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private:
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Ref<RenderPipelineBase> mRenderPipeline;
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WGPUCreateRenderPipelineAsyncCallback mCallback;
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void* mUserdata;
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};
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} // namespace dawn::native
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#endif // SRC_DAWN_NATIVE_CREATEPIPELINEASYNCTASK_H_
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