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	Use of semicolons is still supported, but deprecated. Also updates the parsing methods for structures to better match the WGSL grammar. Bug: tint:1475 Change-Id: I7675ba42c13f91080b0ac173c352e0092021f80b Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84380 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: James Price <jrprice@google.com>
		
			
				
	
	
		
			14 lines
		
	
	
		
			175 B
		
	
	
	
		
			WebGPU Shading Language
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			175 B
		
	
	
	
		
			WebGPU Shading Language
		
	
	
	
	
	
| struct S {
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|     v: vec3<i32>,
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| };
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| 
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| @group(0) @binding(0) var<storage, read_write> U : S;
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| 
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| fn f() {
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|     U.v = vec3<i32>(1, 2, 3);
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| 
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|     U.v.x = 1;
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|     U.v.y = 2;
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|     U.v.z = 3;
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| }
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