dawn-cmake/generator/templates/opengl
Corentin Wallez 7f8fa04edc Use C++17 nested namespaces instead of manually nesting them.
This was done with these two commands and a couple manual fixups for
namespaces that had more than one space in the comment in the closing
brace, as well as vulkan_platform.h

git grep -l "namespace .* { namespace " | xargs sed -i "" "s/namespace \(.*\) { namespace /namespace \1::/"
git grep -l "}}  // namespace" | xargs sed -i "" "s%}}  // namespace%}  // namespace%"

Bug: dawn:824
Change-Id: I6f448b820c12fc1004ea5270bf8e1f466b0c0aab
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75400
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-01-06 09:22:17 +00:00
..
OpenGLFunctionsBase.cpp Use C++17 nested namespaces instead of manually nesting them. 2022-01-06 09:22:17 +00:00
OpenGLFunctionsBase.h Use C++17 nested namespaces instead of manually nesting them. 2022-01-06 09:22:17 +00:00
opengl_platform.h Implement EGLImage external texture API for GL. 2021-06-03 16:19:16 +00:00