fn fwidthFine_68f4ef() {
var res : vec4<f32> = fwidthFine(vec4<f32>(1.0f));
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@fragment
fn fragment_main() {
fwidthFine_68f4ef();