24 lines
536 B
GLSL
24 lines
536 B
GLSL
#version 310 es
|
|
|
|
uvec3 tint_select(uvec3 param_0, uvec3 param_1, bvec3 param_2) {
|
|
return uvec3(param_2[0] ? param_1[0] : param_0[0], param_2[1] ? param_1[1] : param_0[1], param_2[2] ? param_1[2] : param_0[2]);
|
|
}
|
|
|
|
|
|
uvec3 tint_mod(uint lhs, uvec3 rhs) {
|
|
uvec3 l = uvec3(lhs);
|
|
return (l % tint_select(rhs, uvec3(1u), equal(rhs, uvec3(0u))));
|
|
}
|
|
|
|
void f() {
|
|
uint a = 4u;
|
|
uvec3 b = uvec3(1u, 2u, 3u);
|
|
uvec3 r = tint_mod(a, b);
|
|
}
|
|
|
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
|
void main() {
|
|
f();
|
|
return;
|
|
}
|