dawn-cmake/test/tint/builtins/frexp/scalar/const.wgsl.expected.wgsl

8 lines
142 B
WebGPU Shading Language

@compute @workgroup_size(1)
fn main() {
const in = 1.25;
let res = frexp(in);
let fract : f32 = res.fract;
let exp : i32 = res.exp;
}