dawn-cmake/test/tint/builtins/insertBits/scalar/u32.spvasm.expected.glsl

31 lines
554 B
GLSL

#version 310 es
uint tint_insert_bits(uint v, uint n, uint offset, uint count) {
uint s = min(offset, 32u);
uint e = min(32u, (s + count));
return bitfieldInsert(v, n, int(s), int((e - s)));
}
void f_1() {
uint v = 0u;
uint n = 0u;
uint offset_1 = 0u;
uint count = 0u;
uint x_14 = v;
uint x_15 = n;
uint x_16 = offset_1;
uint x_17 = count;
uint x_12 = tint_insert_bits(x_14, x_15, x_16, x_17);
return;
}
void f() {
f_1();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f();
return;
}