Corentin Wallez 8bd3bcf434 Revert "Turn on WGSL support by default in Dawn"
This reverts commit e1d976ed9123ccbe8a9fa31ffb90c2b19fc53eb7.

Reason for revert: crbug.com/tint/123

Original change's description:
> Turn on WGSL support by default in Dawn
> 
> Tint is available in Chromium now, so we can turn this on. For situations were
> WGSL support is not needed it can still be turned off via args.gn.
> 
> Roll third_party/tint/ 16890b9ce..13904a612 (15 commits)
> 
> https://dawn.googlesource.com/tint/+log/16890b9ce8b7..5f43fedcd
> 
> $ git log 16890b9ce..5f43fedcd --date=short --no-merges --format='%ad %ae %s'
> 2020-07-16 rharrison Clean up how deps are defined in BUILD.gn
> 2020-07-16 dsinclair Remove refs.cfg.
> 2020-07-16 dsinclair Fixup group list name
> 2020-07-16 dsinclair [msl-writer] Emitting of program constants.
> 2020-07-16 dsinclair [msl-writer] Fixup matrix and array constructors.
> 2020-07-16 dsinclair Differentiate size and stride in array type name.
> 2020-07-16 dneto [spirv-reader] Support duplicate type definitions
> 2020-07-15 dsinclair [msl-writer] Add struct offset support.
> 2020-07-15 dsinclair [msl-writer] Add builtin support
> 2020-07-15 dsinclair Add helpers for referenced variables.
> 2020-07-15 dsinclair [msl-writer] Refactor some entry point variable code.
> 2020-07-15 dsinclair [msl-writer] Generate entry point functions.
> 2020-07-14 dsinclair [msl-writer] Handle emitting user function calls.
> 2020-07-14 dsinclair Inherit refererenced globals up the call stack.
> 2020-07-14 dsinclair [msl-writer] Generate input/output structs
> 
> Created with:
>   roll-dep third_party/tint
> 
> Change-Id: Ia437e8dc309b06a64ddd4d91ec3af1499af13553
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24920
> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
> Reviewed-by: dan sinclair <dsinclair@chromium.org>
> Reviewed-by: Ryan Harrison <rharrison@chromium.org>

TBR=cwallez@chromium.org,kainino@chromium.org,enga@chromium.org,dneto@google.com,rharrison@chromium.org,dsinclair@chromium.org

Change-Id: I21513d5b5d461eccd42aa650fa4b46e85daf642f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25480
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-07-22 14:34:49 +00:00
2020-05-07 21:15:55 +00:00
2020-07-20 08:44:29 +00:00
2017-11-28 16:18:39 -05:00
2020-05-07 21:15:55 +00:00
2018-07-18 22:54:06 +02:00
2020-04-14 17:36:44 +00:00
2018-08-23 08:33:35 -04:00
2020-04-02 18:14:37 +00:00
2020-04-24 12:38:13 +00:00

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.

Description
CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
Readme Multiple Licenses 145 MiB
Languages
C++ 59.9%
HLSL 18.2%
GLSL 17.3%
Go 2.1%
Objective-C++ 0.8%
Other 1.6%