105 lines
1.6 KiB
GLSL
105 lines
1.6 KiB
GLSL
SKIP: FAILED
|
|
|
|
intrinsics/gen/ignore/5016e5.wgsl:29:3 warning: use of deprecated intrinsic
|
|
ignore(arg_0);
|
|
^^^^^^
|
|
|
|
#version 310 es
|
|
precision mediump float;
|
|
|
|
|
|
|
|
void ignore_5016e5() {
|
|
arg_0;
|
|
}
|
|
|
|
struct tint_symbol {
|
|
vec4 value;
|
|
};
|
|
|
|
vec4 vertex_main_inner() {
|
|
ignore_5016e5();
|
|
return vec4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
}
|
|
|
|
tint_symbol vertex_main() {
|
|
vec4 inner_result = vertex_main_inner();
|
|
tint_symbol wrapper_result = tint_symbol(vec4(0.0f, 0.0f, 0.0f, 0.0f));
|
|
wrapper_result.value = inner_result;
|
|
return wrapper_result;
|
|
}
|
|
void main() {
|
|
tint_symbol outputs;
|
|
outputs = vertex_main();
|
|
gl_Position = outputs.value;
|
|
gl_Position.y = -gl_Position.y;
|
|
}
|
|
|
|
|
|
Error parsing GLSL shader:
|
|
ERROR: 0:7: 'arg_0' : undeclared identifier
|
|
ERROR: 0:7: '' : compilation terminated
|
|
ERROR: 2 compilation errors. No code generated.
|
|
|
|
|
|
|
|
#version 310 es
|
|
precision mediump float;
|
|
|
|
|
|
|
|
void ignore_5016e5() {
|
|
arg_0;
|
|
}
|
|
|
|
struct tint_symbol {
|
|
vec4 value;
|
|
};
|
|
|
|
void fragment_main() {
|
|
ignore_5016e5();
|
|
return;
|
|
}
|
|
void main() {
|
|
fragment_main();
|
|
}
|
|
|
|
|
|
Error parsing GLSL shader:
|
|
ERROR: 0:7: 'arg_0' : undeclared identifier
|
|
ERROR: 0:7: '' : compilation terminated
|
|
ERROR: 2 compilation errors. No code generated.
|
|
|
|
|
|
|
|
#version 310 es
|
|
precision mediump float;
|
|
|
|
|
|
|
|
void ignore_5016e5() {
|
|
arg_0;
|
|
}
|
|
|
|
struct tint_symbol {
|
|
vec4 value;
|
|
};
|
|
|
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
|
void compute_main() {
|
|
ignore_5016e5();
|
|
return;
|
|
}
|
|
void main() {
|
|
compute_main();
|
|
}
|
|
|
|
|
|
Error parsing GLSL shader:
|
|
ERROR: 0:7: 'arg_0' : undeclared identifier
|
|
ERROR: 0:7: '' : compilation terminated
|
|
ERROR: 2 compilation errors. No code generated.
|
|
|
|
|
|
|