dawn-cmake/src/transform/spirv_test.cc

764 lines
14 KiB
C++

// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/transform/spirv.h"
#include "src/transform/test_helper.h"
namespace tint {
namespace transform {
namespace {
using SpirvTest = TransformTest;
TEST_F(SpirvTest, HandleEntryPointIOTypes_Parameters) {
auto* src = R"(
[[stage(fragment)]]
fn frag_main([[builtin(position)]] coord : vec4<f32>,
[[location(1)]] loc1 : f32) {
var col : f32 = (coord.x * loc1);
}
[[stage(compute)]]
fn compute_main([[builtin(local_invocation_id)]] local_id : vec3<u32>,
[[builtin(local_invocation_index)]] local_index : u32) {
var id_x : u32 = local_id.x;
}
)";
auto* expect = R"(
[[builtin(position)]] var<in> tint_symbol : vec4<f32>;
[[location(1)]] var<in> tint_symbol_1 : f32;
[[stage(fragment)]]
fn frag_main() {
var col : f32 = (tint_symbol.x * tint_symbol_1);
}
[[builtin(local_invocation_id)]] var<in> tint_symbol_2 : vec3<u32>;
[[builtin(local_invocation_index)]] var<in> tint_symbol_3 : u32;
[[stage(compute)]]
fn compute_main() {
var id_x : u32 = tint_symbol_2.x;
}
)";
auto got = Run<Spirv>(src);
EXPECT_EQ(expect, str(got));
}
TEST_F(SpirvTest, HandleEntryPointIOTypes_Parameter_TypeAlias) {
auto* src = R"(
type myf32 = f32;
[[stage(fragment)]]
fn frag_main([[location(1)]] loc1 : myf32) {
}
)";
auto* expect = R"(
type myf32 = f32;
[[location(1)]] var<in> tint_symbol : myf32;
[[stage(fragment)]]
fn frag_main() {
}
)";
auto got = Run<Spirv>(src);
EXPECT_EQ(expect, str(got));
}
TEST_F(SpirvTest, HandleEntryPointIOTypes_ReturnBuiltin) {
auto* src = R"(
[[stage(vertex)]]
fn vert_main() -> [[builtin(position)]] vec4<f32> {
return vec4<f32>(1.0, 2.0, 3.0, 0.0);
}
)";
auto* expect = R"(
[[builtin(position)]] var<out> tint_symbol_1 : vec4<f32>;
fn tint_symbol_2(tint_symbol : vec4<f32>) {
tint_symbol_1 = tint_symbol;
}
[[stage(vertex)]]
fn vert_main() {
tint_symbol_2(vec4<f32>(1.0, 2.0, 3.0, 0.0));
return;
}
)";
auto got = Run<Spirv>(src);
EXPECT_EQ(expect, str(got));
}
TEST_F(SpirvTest, HandleEntryPointIOTypes_ReturnLocation) {
auto* src = R"(
[[stage(fragment)]]
fn frag_main([[location(0)]] loc_in : u32) -> [[location(0)]] f32 {
if (loc_in > 10u) {
return 0.5;
}
return 1.0;
}
)";
auto* expect = R"(
[[location(0)]] var<in> tint_symbol : u32;
[[location(0)]] var<out> tint_symbol_2 : f32;
fn tint_symbol_3(tint_symbol_1 : f32) {
tint_symbol_2 = tint_symbol_1;
}
[[stage(fragment)]]
fn frag_main() {
if ((tint_symbol > 10u)) {
tint_symbol_3(0.5);
return;
}
tint_symbol_3(1.0);
return;
}
)";
auto got = Run<Spirv>(src);
EXPECT_EQ(expect, str(got));
}
TEST_F(SpirvTest, HandleEntryPointIOTypes_ReturnLocation_TypeAlias) {
auto* src = R"(
type myf32 = f32;
[[stage(fragment)]]
fn frag_main([[location(0)]] loc_in : u32) -> [[location(0)]] myf32 {
if (loc_in > 10u) {
return 0.5;
}
return 1.0;
}
)";
auto* expect = R"(
type myf32 = f32;
[[location(0)]] var<in> tint_symbol : u32;
[[location(0)]] var<out> tint_symbol_2 : myf32;
fn tint_symbol_3(tint_symbol_1 : myf32) {
tint_symbol_2 = tint_symbol_1;
}
[[stage(fragment)]]
fn frag_main() {
if ((tint_symbol > 10u)) {
tint_symbol_3(0.5);
return;
}
tint_symbol_3(1.0);
return;
}
)";
auto got = Run<Spirv>(src);
EXPECT_EQ(expect, str(got));
}
TEST_F(SpirvTest, HandleEntryPointIOTypes_StructParameters) {
auto* src = R"(
struct FragmentInput {
[[builtin(position)]] coord : vec4<f32>;
[[location(1)]] value : f32;
};
[[stage(fragment)]]
fn frag_main(inputs : FragmentInput) {
var col : f32 = inputs.coord.x * inputs.value;
}
)";
auto* expect = R"(
struct FragmentInput {
coord : vec4<f32>;
value : f32;
};
[[builtin(position)]] var<in> tint_symbol : vec4<f32>;
[[location(1)]] var<in> tint_symbol_1 : f32;
[[stage(fragment)]]
fn frag_main() {
let tint_symbol_2 : FragmentInput = FragmentInput(tint_symbol, tint_symbol_1);
var col : f32 = (tint_symbol_2.coord.x * tint_symbol_2.value);
}
)";
auto got = Run<Spirv>(src);
EXPECT_EQ(expect, str(got));
}
TEST_F(SpirvTest, HandleEntryPointIOTypes_StructParameters_EmptyBody) {
auto* src = R"(
struct FragmentInput {
[[location(1)]] value : f32;
};
[[stage(fragment)]]
fn frag_main(inputs : FragmentInput) {
}
)";
auto* expect = R"(
struct FragmentInput {
value : f32;
};
[[location(1)]] var<in> tint_symbol : f32;
[[stage(fragment)]]
fn frag_main() {
}
)";
auto got = Run<Spirv>(src);
EXPECT_EQ(expect, str(got));
}
TEST_F(SpirvTest, HandleEntryPointIOTypes_ReturnStruct) {
auto* src = R"(
struct VertexOutput {
[[builtin(position)]] pos : vec4<f32>;
[[location(1)]] value : f32;
};
[[stage(vertex)]]
fn vert_main() -> VertexOutput {
if (false) {
return VertexOutput();
}
var pos : vec4<f32> = vec4<f32>(1.0, 2.0, 3.0, 0.0);
return VertexOutput(pos, 2.0);
}
)";
auto* expect = R"(
struct VertexOutput {
pos : vec4<f32>;
value : f32;
};
[[builtin(position)]] var<out> tint_symbol_1 : vec4<f32>;
[[location(1)]] var<out> tint_symbol_2 : f32;
fn tint_symbol_3(tint_symbol : VertexOutput) {
tint_symbol_1 = tint_symbol.pos;
tint_symbol_2 = tint_symbol.value;
}
[[stage(vertex)]]
fn vert_main() {
if (false) {
tint_symbol_3(VertexOutput());
return;
}
var pos : vec4<f32> = vec4<f32>(1.0, 2.0, 3.0, 0.0);
tint_symbol_3(VertexOutput(pos, 2.0));
return;
}
)";
auto got = Run<Spirv>(src);
EXPECT_EQ(expect, str(got));
}
TEST_F(SpirvTest, HandleEntryPointIOTypes_SharedStruct_SameShader) {
auto* src = R"(
struct Interface {
[[location(1)]] value : f32;
};
[[stage(fragment)]]
fn frag_main(inputs : Interface) -> Interface {
return inputs;
}
)";
auto* expect = R"(
struct Interface {
value : f32;
};
[[location(1)]] var<in> tint_symbol : f32;
[[location(1)]] var<out> tint_symbol_3 : f32;
fn tint_symbol_4(tint_symbol_2 : Interface) {
tint_symbol_3 = tint_symbol_2.value;
}
[[stage(fragment)]]
fn frag_main() {
let tint_symbol_1 : Interface = Interface(tint_symbol);
tint_symbol_4(tint_symbol_1);
return;
}
)";
auto got = Run<Spirv>(src);
EXPECT_EQ(expect, str(got));
}
TEST_F(SpirvTest, HandleEntryPointIOTypes_SharedStruct_DifferentShaders) {
auto* src = R"(
struct Interface {
[[builtin(position)]] pos : vec4<f32>;
[[location(1)]] value : f32;
};
[[stage(vertex)]]
fn vert_main() -> Interface {
return Interface(vec4<f32>(), 42.0);
}
[[stage(fragment)]]
fn frag_main(inputs : Interface) {
var x : f32 = inputs.value;
}
)";
auto* expect = R"(
struct Interface {
pos : vec4<f32>;
value : f32;
};
[[builtin(position)]] var<out> tint_symbol_1 : vec4<f32>;
[[location(1)]] var<out> tint_symbol_2 : f32;
fn tint_symbol_3(tint_symbol : Interface) {
tint_symbol_1 = tint_symbol.pos;
tint_symbol_2 = tint_symbol.value;
}
[[stage(vertex)]]
fn vert_main() {
tint_symbol_3(Interface(vec4<f32>(), 42.0));
return;
}
[[builtin(position)]] var<in> tint_symbol_4 : vec4<f32>;
[[location(1)]] var<in> tint_symbol_5 : f32;
[[stage(fragment)]]
fn frag_main() {
let tint_symbol_6 : Interface = Interface(tint_symbol_4, tint_symbol_5);
var x : f32 = tint_symbol_6.value;
}
)";
auto got = Run<Spirv>(src);
EXPECT_EQ(expect, str(got));
}
TEST_F(SpirvTest, HandleEntryPointIOTypes_StructLayoutDecorations) {
auto* src = R"(
[[block]]
struct FragmentInput {
[[size(16), location(1)]] value : f32;
[[builtin(position)]] [[align(32)]] coord : vec4<f32>;
};
struct FragmentOutput {
[[size(16), location(1)]] value : f32;
};
[[stage(fragment)]]
fn frag_main(inputs : FragmentInput) -> FragmentOutput {
return FragmentOutput(inputs.coord.x * inputs.value);
}
)";
auto* expect = R"(
[[block]]
struct FragmentInput {
[[size(16)]]
value : f32;
[[align(32)]]
coord : vec4<f32>;
};
struct FragmentOutput {
[[size(16)]]
value : f32;
};
[[location(1)]] var<in> tint_symbol : f32;
[[builtin(position)]] var<in> tint_symbol_1 : vec4<f32>;
[[location(1)]] var<out> tint_symbol_4 : f32;
fn tint_symbol_5(tint_symbol_3 : FragmentOutput) {
tint_symbol_4 = tint_symbol_3.value;
}
[[stage(fragment)]]
fn frag_main() {
let tint_symbol_2 : FragmentInput = FragmentInput(tint_symbol, tint_symbol_1);
tint_symbol_5(FragmentOutput((tint_symbol_2.coord.x * tint_symbol_2.value)));
return;
}
)";
auto got = Run<Spirv>(src);
EXPECT_EQ(expect, str(got));
}
TEST_F(SpirvTest, HandleEntryPointIOTypes_WithPrivateGlobalVariable) {
// Test with a global variable to ensure that symbols are cloned correctly.
// crbug.com/tint/701
auto* src = R"(
var<private> x : f32;
struct VertexOutput {
[[builtin(position)]] Position : vec4<f32>;
};
[[stage(vertex)]]
fn main() -> VertexOutput {
return VertexOutput(vec4<f32>());
}
)";
auto* expect = R"(
var<private> x : f32;
struct VertexOutput {
Position : vec4<f32>;
};
[[builtin(position)]] var<out> tint_symbol_1 : vec4<f32>;
fn tint_symbol_2(tint_symbol : VertexOutput) {
tint_symbol_1 = tint_symbol.Position;
}
[[stage(vertex)]]
fn main() {
tint_symbol_2(VertexOutput(vec4<f32>()));
return;
}
)";
auto got = Run<Spirv>(src);
EXPECT_EQ(expect, str(got));
}
TEST_F(SpirvTest, HandleSampleMaskBuiltins_Basic) {
auto* src = R"(
[[builtin(sample_index)]] var<in> sample_index : u32;
[[builtin(sample_mask)]] var<in> mask_in : u32;
[[builtin(sample_mask)]] var<out> mask_out : u32;
[[stage(fragment)]]
fn main() {
mask_out = mask_in;
}
)";
auto* expect = R"(
[[builtin(sample_index)]] var<in> sample_index : u32;
[[builtin(sample_mask)]] var<in> mask_in : array<u32, 1>;
[[builtin(sample_mask)]] var<out> mask_out : array<u32, 1>;
[[stage(fragment)]]
fn main() {
mask_out[0] = mask_in[0];
}
)";
auto got = Run<Spirv>(src);
EXPECT_EQ(expect, str(got));
}
TEST_F(SpirvTest, HandleSampleMaskBuiltins_FunctionArg) {
auto* src = R"(
[[builtin(sample_mask)]] var<in> mask_in : u32;
[[builtin(sample_mask)]] var<out> mask_out : u32;
fn filter(mask: u32) -> u32 {
return (mask & 3u);
}
fn set_mask(input : u32) {
mask_out = input;
}
[[stage(fragment)]]
fn main() {
set_mask(filter(mask_in));
}
)";
auto* expect = R"(
[[builtin(sample_mask)]] var<in> mask_in : array<u32, 1>;
[[builtin(sample_mask)]] var<out> mask_out : array<u32, 1>;
fn filter(mask : u32) -> u32 {
return (mask & 3u);
}
fn set_mask(input : u32) {
mask_out[0] = input;
}
[[stage(fragment)]]
fn main() {
set_mask(filter(mask_in[0]));
}
)";
auto got = Run<Spirv>(src);
EXPECT_EQ(expect, str(got));
}
TEST_F(SpirvTest, EmitVertexPointSize_Basic) {
auto* src = R"(
fn non_entry_point() {
}
[[stage(vertex)]]
fn main() -> [[builtin(position)]] vec4<f32> {
non_entry_point();
return vec4<f32>();
}
)";
auto* expect = R"(
[[builtin(pointsize)]] var<out> tint_pointsize : f32;
fn non_entry_point() {
}
[[builtin(position)]] var<out> tint_symbol_1 : vec4<f32>;
fn tint_symbol_2(tint_symbol : vec4<f32>) {
tint_symbol_1 = tint_symbol;
}
[[stage(vertex)]]
fn main() {
tint_pointsize = 1.0;
non_entry_point();
tint_symbol_2(vec4<f32>());
return;
}
)";
DataMap data;
data.Add<Spirv::Config>(true);
auto got = Run<Spirv>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(SpirvTest, EmitVertexPointSize_MultipleVertexShaders) {
auto* src = R"(
[[stage(vertex)]]
fn main1() -> [[builtin(position)]] vec4<f32> {
return vec4<f32>();
}
[[stage(vertex)]]
fn main2() -> [[builtin(position)]] vec4<f32> {
return vec4<f32>();
}
[[stage(vertex)]]
fn main3() -> [[builtin(position)]] vec4<f32> {
return vec4<f32>();
}
)";
auto* expect = R"(
[[builtin(pointsize)]] var<out> tint_pointsize : f32;
[[builtin(position)]] var<out> tint_symbol_1 : vec4<f32>;
fn tint_symbol_2(tint_symbol : vec4<f32>) {
tint_symbol_1 = tint_symbol;
}
[[stage(vertex)]]
fn main1() {
tint_pointsize = 1.0;
tint_symbol_2(vec4<f32>());
return;
}
[[builtin(position)]] var<out> tint_symbol_4 : vec4<f32>;
fn tint_symbol_5(tint_symbol_3 : vec4<f32>) {
tint_symbol_4 = tint_symbol_3;
}
[[stage(vertex)]]
fn main2() {
tint_pointsize = 1.0;
tint_symbol_5(vec4<f32>());
return;
}
[[builtin(position)]] var<out> tint_symbol_7 : vec4<f32>;
fn tint_symbol_8(tint_symbol_6 : vec4<f32>) {
tint_symbol_7 = tint_symbol_6;
}
[[stage(vertex)]]
fn main3() {
tint_pointsize = 1.0;
tint_symbol_8(vec4<f32>());
return;
}
)";
DataMap data;
data.Add<Spirv::Config>(true);
auto got = Run<Spirv>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(SpirvTest, EmitVertexPointSize_NoVertexShaders) {
auto* src = R"(
[[stage(compute)]]
fn main() {
}
)";
DataMap data;
data.Add<Spirv::Config>(true);
auto got = Run<Spirv>(src, data);
EXPECT_EQ(src, str(got));
}
TEST_F(SpirvTest, AddEmptyEntryPoint) {
auto* src = R"()";
auto* expect = R"(
[[stage(compute)]]
fn unused_entry_point() {
}
)";
auto got = Run<Spirv>(src);
EXPECT_EQ(expect, str(got));
}
// Test that different transforms within the sanitizer interact correctly.
TEST_F(SpirvTest, MultipleTransforms) {
auto* src = R"(
[[stage(vertex)]]
fn vert_main() -> [[builtin(position)]] vec4<f32> {
return vec4<f32>();
}
[[stage(fragment)]]
fn frag_main([[builtin(sample_index)]] sample_index : u32,
[[builtin(sample_mask)]] mask_in : u32)
-> [[builtin(sample_mask)]] u32 {
return mask_in;
}
)";
auto* expect = R"(
[[builtin(pointsize)]] var<out> tint_pointsize : f32;
[[builtin(position)]] var<out> tint_symbol_1 : vec4<f32>;
fn tint_symbol_2(tint_symbol : vec4<f32>) {
tint_symbol_1 = tint_symbol;
}
[[stage(vertex)]]
fn vert_main() {
tint_pointsize = 1.0;
tint_symbol_2(vec4<f32>());
return;
}
[[builtin(sample_index)]] var<in> tint_symbol_3 : u32;
[[builtin(sample_mask)]] var<in> tint_symbol_4 : array<u32, 1>;
[[builtin(sample_mask)]] var<out> tint_symbol_6 : array<u32, 1>;
fn tint_symbol_7(tint_symbol_5 : u32) {
tint_symbol_6[0] = tint_symbol_5;
}
[[stage(fragment)]]
fn frag_main() {
tint_symbol_7(tint_symbol_4[0]);
return;
}
)";
DataMap data;
data.Add<Spirv::Config>(true);
auto got = Run<Spirv>(src, data);
EXPECT_EQ(expect, str(got));
}
} // namespace
} // namespace transform
} // namespace tint