55 lines
2.0 KiB
Plaintext
55 lines
2.0 KiB
Plaintext
#include <metal_stdlib>
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using namespace metal;
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template<typename T, size_t N>
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struct tint_array {
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const constant T& operator[](size_t i) const constant { return elements[i]; }
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device T& operator[](size_t i) device { return elements[i]; }
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const device T& operator[](size_t i) const device { return elements[i]; }
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thread T& operator[](size_t i) thread { return elements[i]; }
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const thread T& operator[](size_t i) const thread { return elements[i]; }
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threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
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const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
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T elements[N];
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};
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struct S {
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/* 0x0000 */ tint_array<int4, 4> arr;
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};
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struct S_nested {
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/* 0x0000 */ tint_array<tint_array<tint_array<int, 2>, 3>, 4> arr;
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};
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tint_array<int4, 4> ret_arr() {
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tint_array<int4, 4> const tint_symbol_1 = tint_array<int4, 4>{};
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return tint_symbol_1;
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}
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S ret_struct_arr() {
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S const tint_symbol_2 = S{};
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return tint_symbol_2;
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}
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void foo(tint_array<int4, 4> src_param, device S* const tint_symbol_4, threadgroup tint_array<int4, 4>* const tint_symbol_6, const constant S* const tint_symbol_7, device S* const tint_symbol_8, device S_nested* const tint_symbol_9) {
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thread tint_array<int4, 4> tint_symbol_5 = {};
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tint_array<int4, 4> src_function = {};
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tint_array<int4, 4> const tint_symbol_3 = tint_array<int4, 4>{int4(1), int4(2), int4(3), int4(3)};
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(*(tint_symbol_4)).arr = tint_symbol_3;
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(*(tint_symbol_4)).arr = src_param;
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(*(tint_symbol_4)).arr = ret_arr();
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tint_array<int4, 4> const src_let = tint_array<int4, 4>{};
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(*(tint_symbol_4)).arr = src_let;
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(*(tint_symbol_4)).arr = src_function;
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(*(tint_symbol_4)).arr = tint_symbol_5;
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(*(tint_symbol_4)).arr = *(tint_symbol_6);
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S const tint_symbol = ret_struct_arr();
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(*(tint_symbol_4)).arr = tint_symbol.arr;
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(*(tint_symbol_4)).arr = (*(tint_symbol_7)).arr;
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(*(tint_symbol_4)).arr = (*(tint_symbol_8)).arr;
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tint_array<tint_array<tint_array<int, 2>, 3>, 4> src_nested = {};
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(*(tint_symbol_9)).arr = src_nested;
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}
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