dawn-cmake/test/tint/builtins/textureLoad
Ben Clayton f1f56b2d3c tint/writer/glsl: Set default precision to highp
WGSL states that `f32` is a IEEE-754 binary32. mediump precision guarantees are much smaller than highp, and using mediump can break code generated by tint.

Change-Id: I8a129c4c8ac078c785e0d5d7d21f19ed6b3620b5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/123400
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2023-03-09 19:58:23 +00:00
..
depth_ms.spvasm
depth_ms.spvasm.expected.dxc.hlsl tint/test-runner: Split expectations for FXC and DXC 2022-07-22 17:43:27 +00:00
depth_ms.spvasm.expected.fxc.hlsl tint/test-runner: Split expectations for FXC and DXC 2022-07-22 17:43:27 +00:00
depth_ms.spvasm.expected.glsl tint/writer/glsl: Set default precision to highp 2023-03-09 19:58:23 +00:00
depth_ms.spvasm.expected.msl
depth_ms.spvasm.expected.spvasm
depth_ms.spvasm.expected.wgsl
texture_external_param.wgsl
texture_external_param.wgsl.expected.dxc.hlsl tint/transform: Inline HLSL uniform / storage buffers 2023-02-24 17:16:55 +00:00
texture_external_param.wgsl.expected.fxc.hlsl tint/transform: Inline HLSL uniform / storage buffers 2023-02-24 17:16:55 +00:00
texture_external_param.wgsl.expected.glsl tint/writer/glsl: Set default precision to highp 2023-03-09 19:58:23 +00:00
texture_external_param.wgsl.expected.msl tint/msl: Preserve trailing vec3 padding 2023-02-27 20:21:03 +00:00
texture_external_param.wgsl.expected.spvasm Fix UV coord for TextureLoad 2023-02-23 13:03:52 +00:00
texture_external_param.wgsl.expected.wgsl
texture_param.wgsl
texture_param.wgsl.expected.dxc.hlsl tint/test-runner: Split expectations for FXC and DXC 2022-07-22 17:43:27 +00:00
texture_param.wgsl.expected.fxc.hlsl tint/test-runner: Split expectations for FXC and DXC 2022-07-22 17:43:27 +00:00
texture_param.wgsl.expected.glsl tint/writer/glsl: Set default precision to highp 2023-03-09 19:58:23 +00:00
texture_param.wgsl.expected.msl
texture_param.wgsl.expected.spvasm
texture_param.wgsl.expected.wgsl