dawn-cmake/test/tint/statements/compound_assign/matrix/plus.wgsl.expected.glsl

18 lines
289 B
GLSL

#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
struct S {
mat4 a;
};
layout(binding = 0, std430) buffer S_1 {
mat4 a;
} v;
void foo() {
v.a = (v.a + mat4(vec4(0.0f), vec4(0.0f), vec4(0.0f), vec4(0.0f)));
}