dawn-cmake/test/expressions/splat/var/u32.wgsl.expected.glsl

20 lines
294 B
GLSL

#version 310 es
precision mediump float;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
void main() {
unused_entry_point();
}
void f() {
uint v = (1u + 2u);
uvec2 v2 = uvec2(v);
uvec3 v3 = uvec3(v);
uvec4 v4 = uvec4(v);
}