dawn-cmake/test/bug/tint/993.wgsl

25 lines
466 B
WebGPU Shading Language

struct Constants {
zero: u32;
};
@group(1) @binding(0) var<uniform> constants: Constants;
struct Result {
value: u32;
};
@group(1) @binding(1) var<storage, write> result: Result;
struct TestData {
data: array<atomic<i32>,3>;
};
@group(0) @binding(0) var<storage, read_write> s: TestData;
fn runTest() -> i32 {
return atomicLoad(&s.data[(0u) + u32(constants.zero)]);
}
@stage(compute) @workgroup_size(1)
fn main() {
result.value = u32(runTest());
}