dawn-cmake/test/expressions/zero_init/vec3/u32.wgsl.expected.glsl

17 lines
234 B
GLSL

#version 310 es
precision mediump float;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
void main() {
unused_entry_point();
}
void f() {
uvec3 v = uvec3(0u, 0u, 0u);
}