dawn-cmake/test/intrinsics/gen/ignore/ad88be.wgsl.expected.glsl

88 lines
1.5 KiB
GLSL

SKIP: FAILED
intrinsics/gen/ignore/ad88be.wgsl:29:3 warning: use of deprecated intrinsic
ignore(arg_0);
^^^^^^
@group(1) @binding(0) var arg_0 : texture_depth_cube_array;
fn ignore_ad88be() {
ignore(arg_0);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
ignore_ad88be();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
ignore_ad88be();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
ignore_ad88be();
}
Failed to generate: intrinsics/gen/ignore/ad88be.wgsl:29:10 error: unknown identifier: 'arg_0'
ignore(arg_0);
^^^^^
@group(1) @binding(0) var arg_0 : texture_depth_cube_array;
fn ignore_ad88be() {
ignore(arg_0);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
ignore_ad88be();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
ignore_ad88be();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
ignore_ad88be();
}
Failed to generate: intrinsics/gen/ignore/ad88be.wgsl:29:10 error: unknown identifier: 'arg_0'
ignore(arg_0);
^^^^^
@group(1) @binding(0) var arg_0 : texture_depth_cube_array;
fn ignore_ad88be() {
ignore(arg_0);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
ignore_ad88be();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
ignore_ad88be();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
ignore_ad88be();
}
Failed to generate: intrinsics/gen/ignore/ad88be.wgsl:29:10 error: unknown identifier: 'arg_0'
ignore(arg_0);
^^^^^