dawn-cmake/test/intrinsics/gen/normalize/fc2ef1.wgsl.expected.wgsl

20 lines
330 B
WebGPU Shading Language

fn normalize_fc2ef1() {
var res : vec2<f32> = normalize(vec2<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
normalize_fc2ef1();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
normalize_fc2ef1();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
normalize_fc2ef1();
}