dawn-cmake/test/intrinsics/ignore/uniform_buffer.wgsl

12 lines
152 B
WebGPU Shading Language

struct S {
i : i32;
};
@binding(0) @group(0) var<uniform> u : S;
@stage(compute) @workgroup_size(1)
fn main() {
ignore(u);
ignore(u.i);
}