dawn-cmake/test/shadowing/function/param.wgsl.expected.glsl

17 lines
225 B
GLSL

#version 310 es
precision mediump float;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
void main() {
unused_entry_point();
}
void a(int a_1) {
int b = a_1;
}