dawn-cmake/test/shadowing/param/function.wgsl.expected.glsl

20 lines
254 B
GLSL

#version 310 es
precision mediump float;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
void main() {
unused_entry_point();
}
void a(int a_1) {
{
int a_2 = a_1;
int b = a_2;
}
}