dawn-cmake/test/bug/tint/1081.wgsl.expected.hlsl
Antonio Maiorano e2528e9297 Reland "HLSL: force FXC to never unroll loops"
Now that I've landed this change to Dawn to disable FXC optimizations:
https://dawn-review.googlesource.com/c/dawn/+/70700,, we can reland this
change. The Tint-into-Dawn roll was failing because FXC would miscompile
certain loops into infinite loops when not unrolled.

Also reland
test/bug/fxc/gradient_in_varying_loop/1112.wgsl.expected.hlsl

Bug: tint:1112
Bug: dawn:1203
Change-Id: I641d68864b833e0fbe3b117d397b89ae96482536
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71000
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-11-25 18:44:50 +00:00

40 lines
791 B
HLSL

bug/tint/1081.wgsl:9:25 warning: integral user-defined fragment inputs must have a flat interpolation attribute
fn main([[location(1)]] x: vec3<i32>) -> [[location(2)]] i32 {
^
int f(int x) {
if (true) {
if ((x == 10)) {
discard;
}
return x;
}
int unused;
return unused;
}
struct tint_symbol_1 {
int3 x : TEXCOORD1;
};
struct tint_symbol_2 {
int value : SV_Target2;
};
int main_inner(int3 x) {
int y = x.x;
[loop] while (true) {
const int r = f(y);
if ((r == 0)) {
break;
}
}
return y;
}
tint_symbol_2 main(tint_symbol_1 tint_symbol) {
const int inner_result = main_inner(tint_symbol.x);
tint_symbol_2 wrapper_result = (tint_symbol_2)0;
wrapper_result.value = inner_result;
return wrapper_result;
}